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Disable keymaps when playing macro #5313

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SeerLite
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Macros are already recorded with keymaps resolved, so there's no need to resolve them again.

Fixes #5309.

Macros are already recorded with keymaps resolved, so there's
no need to resolve them again.
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mawww commented Apr 28, 2025

It would be great to also have a regression test added there so that we do not see this issue pop up again.

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[BUG] Playing a macro resolves keyboard mappings recursively, which is incorrect
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