Dead-simple vehicle texture change script
- Change the texture of the currently controlled vehicle
- Toggle some animations of the vehicle (e.g. bags, camo nets, tools, ...)
The included showcase adds a support module to trigger the functionality, but that is not necessary. You could call F85_TextureSwap_showVehicleMenu from any user interaction.
- Copy the
F85_TextureSwapfolder - Add (or merge) the class configs from
description.extto your own - Add the communication menu for all players (or just some players). See the example in
initPlayerLocal.sqf. Use thesafeAddvariant if you want to add multiple communication menus to a unit.
- Not all possible animations can be toggled. Only animations which can be randomized at spawn are listed.
- Some animations don't work (All Offroad 'hide xyz' options)
- The script expects the player to sit inside of the vehicle which he wants to change.
https://github.com/maybe-dragon/arma3-texture-swap
Author: Fafnir
Inspired by GOM_fnc_aircraftLoadout by Grumpy Old Man
