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Mini games in Unity

Mini Games

Hey there. This Repository will showcase 13 well-known mini-games that I've programmed in Unity. Some of them are still visually rustic, as my main goal was to implement the core mechanics of each game.

It is meant as an exercise for game developer students (beginner/entry level), as such games are often seen in exams. Try to rebuild these games from scratch in Unity and use this repo as a reference when you get stuck.

It will teach you:

  • basic game algorithms
  • data structures
  • Coroutines
  • basic game math
  • Canvas & Prefabs
  • MonoBehaviour methods

Each game has a Pause Menu, accessible via Esc, or a Game Over/Won Panel that appears after the game ends.

How to play:

Astroids

  • Shoot = space bar
  • Movement = w,a,s,d

Asteroids

Breakout

  • Movement = left and right arrows

Breakout

Bubble Shooter

  • Shoot = left mouse key

Bubble Shooter

Doodle Jump

  • Movement = a for left, d for right

Beispielbild

Flappy Bird

  • Jump = space bar

Flappy Bird

Fruit Ninja

  • Movement = mouse
  • Slice = hold left mouse key

Fruit Ninja

Mine Sweeper

  • Click = left mouse key

Mine Sweeper

Tetris

  • Move pieces on x-axis = a, d
  • Rotate pieces clockwise = q
  • Rotate pieces counter-clockwise = e

Tetris

Tic Tac Toe

  • Click = left mouse key

Tic Tac Toe

Pong with simple Computer player

  • Movement = w,s

Pong

Snake

  • Movement = w,a,s,d

Snake

Space Invaders

  • Movement = a,d
  • Shoot = space bar

Space Invaders

Space Wars

  • Movement = w,s
  • Shoot = left mouse key

Space Wars