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Releases: meikpiep/gauguin

0.39.0

14 Apr 20:25

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Added

  • Adds translation into Russian. (By @LinJesUxUs, @mxmka1000 and others)
  • Lets you fill a cell of a single cage by long pressing onto the cell. (Requested by @NormPlum)
  • Supports Android 15 via target SDK version.
  • Implements edge to edge support. Please report any issues caused by this, as there are many
    dimensions and device types out in the wild.

0.38.0

09 Apr 20:34

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Added

  • Make the grid playable via physical keyboards (reported by @qzwongo):
    • <Digit> (0..9): Add or remove a possible value
    • <Meta> + <Digit> or <Shift> + <Digit> Fill in a value directly via
    • <Space> or <Enter>: Fill single possible via
    • <Del>: Delete all possibles of selected cell
    • <Backspace>: Undo last step
    • <?> show hint popup

0.37.2

08 Apr 18:20

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Added

  • Statistics: Highlight last game in scatter plot and streaks diagram. (Reported by @mcuteangel)

Changed

  • Statistics: Compress streak diagram to show one streak per column. Avoids redundant entries when
    showing long streaks. (Reported by @mccartney)

0.36.0

30 Mar 17:24

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Changed

  • Optimize for split screen on phones.

Fixed

  • Avoid sliding in the menu into the main screen by dragging from one side of the screen. This
    ensures that while interacting with the grid, the the menu does not start to slide in from the
    side. To open the menu, use the menu button located at the corner below.

0.35.0

17 Mar 20:39

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Changed

  • Speeds up new difficulty algorithm (only available in debug variant).
  • Speeds up creation of preview grid.

Fixed

  • Disable undo functionality if the current grid has already been solved.
  • Avoid change of focus when revealing the cells of the current cage.

0.34.1

03 Feb 19:51

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Added

  • More info if an exception occurs while loading grids.

Changed

  • Downgrade JSON dependency to hopefully fix exceptions when loading grids.

0.34.0

26 Jan 16:41

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Added

  • Adds separate choosing of the theme and night mode to use. Enables using dynamic colors in dark
    mode or using the system setting of the light/dark mode.
  • Debug version only: Adds new difficulty classification algorithm. It needs balancing and
    performance optimizations.

Fixed

  • Fixed a bug crashing the app if the settings dialog was opened and the device does not support
    dynamic colors.
  • Avoid setting dynamic color mode if the device is not capable of this feature.

0.33.0

21 Dec 18:22

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Changed

  • Moved UI for theme switching from preferences screen to the main menu. Just open the burger menu
    and find the button straight on top.

Removed

  • Remove the DependencyInfoBlock from Gauguin APK. Avoids Google cipher magic.

Fixed

  • Fix theme switching if either the old or the new theme is the dynamic theme from Material You.

0.32.0

10 Nov 18:39

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Added

  • The undo steps a a grid are included when it gets saved. This means that the undo steps get lost
    no longer it the grid gets loaded, including auto-saved grids.

Changed

  • Show the game solved dialog if the grid shown at the start of the app has already been solved.
  • Build against Android 15 (that is SDK 35). Proper edge to edge support has still to come.

0.31.3

19 Oct 07:48

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Fixed

  • Main screen did not update when starting a new game in some circumstances.
  • Fix missing average marker in statistics.