[UE Camera] Update bug fixed#522
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- Had to add the FBX export Camera override - Names with spaces needed to be handled
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Hey @miquelcampos, this needs to be merged in if we want to have the camera data animated in Engine update correctly in Maya. |
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Description of Changes
White space replacement
FBX settings force on camera exporting
Testing Done
Changed camera and sent the updated data to unreal
Related Issue(s)
Please link the related issues.