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1 parent 5951621 commit 70cdd13

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Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/linalg-builtins.hlsl

+49-49
Original file line numberDiff line numberDiff line change
@@ -7,53 +7,53 @@ RWByteAddressBuffer rw_matrix_buffer;
77
[Shader("compute")]
88
[NumThreads(1,1,1)]
99
void cs_main()
10-
{
11-
vector<float, 4> output_vector;
12-
static const uint is_output_unsigned = 0;
13-
14-
vector<float, 4> input_vector;
15-
const uint is_input_unsigned = 0;
16-
const uint input_interpretation = 9; /*F32*/
17-
18-
const uint matrix_offset = 0;
19-
const uint matrix_interpretation = 9; /*F32*/
20-
const uint matrix_dimM = 4;
21-
const uint matrix_dimK = 4;
22-
const uint matrix_layout = 0; /*RowMajor*/
23-
const bool matrix_is_transposed = false;
24-
const uint matrix_stride = 64;
25-
26-
// CHECK: call void @"dx.hl.op..void (i32, <4 x float>*, i1, <4 x float>, i1, i32, %dx.types.Handle, i32, i32, i32, i32, i32, i1, i32)"(i32 363,
27-
__builtin_MatVecMul(output_vector, is_output_unsigned, input_vector,
28-
is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset,
29-
matrix_interpretation, matrix_dimM, matrix_dimK, matrix_layout,
30-
matrix_is_transposed, matrix_stride);
31-
32-
const uint bias_offset = 0;
33-
const uint bias_interpretation = 9; /*F32*/
34-
35-
// CHECK: call void @"dx.hl.op..void (i32, <4 x float>*, i1, <4 x float>, i1, i32, %dx.types.Handle, i32, i32, i32, i32, i32, i1, i32, %dx.types.Handle, i32, i32)"(i32 364,
36-
__builtin_MatVecMulAdd(output_vector, is_output_unsigned, input_vector,
37-
is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset,
38-
matrix_interpretation, matrix_dimM, matrix_dimK, matrix_layout,
39-
matrix_is_transposed, matrix_stride, bias_buffer, bias_offset,
40-
bias_interpretation);
41-
42-
vector<uint, 8> input_vector1;
43-
vector<uint, 8> input_vector2;
44-
const uint opa_matrix_offset = 0;
45-
const uint opa_matrix_interpretation = 5; /*U32*/
46-
const uint opa_matrix_layout = 3; /*OuterProductOptimal*/
47-
const uint opa_matrix_stride = 64;
48-
49-
// CHECK: call void @"dx.hl.op..void (i32, <8 x i32>, <8 x i32>, %dx.types.Handle, i32, i32, i32, i32)"(i32 365,
50-
__builtin_OuterProductAccumulate(input_vector1, input_vector2,
51-
rw_matrix_buffer, opa_matrix_offset, opa_matrix_interpretation,
52-
opa_matrix_layout, opa_matrix_stride);
53-
54-
const uint va_matrix_offset = 0;
55-
56-
// CHECK: call void @"dx.hl.op..void (i32, <8 x i32>, %dx.types.Handle, i32)"(i32 366,
57-
__builtin_VectorAccumulate(input_vector1, rw_matrix_buffer,
58-
va_matrix_offset);
10+
{
11+
vector<float, 4> output_vector;
12+
static const uint is_output_unsigned = 0;
13+
14+
vector<float, 4> input_vector;
15+
const uint is_input_unsigned = 0;
16+
const uint input_interpretation = 9; /*F32*/
17+
18+
const uint matrix_offset = 0;
19+
const uint matrix_interpretation = 9; /*F32*/
20+
const uint matrix_dimM = 4;
21+
const uint matrix_dimK = 4;
22+
const uint matrix_layout = 0; /*RowMajor*/
23+
const bool matrix_is_transposed = false;
24+
const uint matrix_stride = 64;
25+
26+
// CHECK: call void @"dx.hl.op..void (i32, <4 x float>*, i1, <4 x float>, i1, i32, %dx.types.Handle, i32, i32, i32, i32, i32, i1, i32)"(i32 363,
27+
__builtin_MatVecMul(output_vector, is_output_unsigned, input_vector,
28+
is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset,
29+
matrix_interpretation, matrix_dimM, matrix_dimK, matrix_layout,
30+
matrix_is_transposed, matrix_stride);
31+
32+
const uint bias_offset = 0;
33+
const uint bias_interpretation = 9; /*F32*/
34+
35+
// CHECK: call void @"dx.hl.op..void (i32, <4 x float>*, i1, <4 x float>, i1, i32, %dx.types.Handle, i32, i32, i32, i32, i32, i1, i32, %dx.types.Handle, i32, i32)"(i32 364,
36+
__builtin_MatVecMulAdd(output_vector, is_output_unsigned, input_vector,
37+
is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset,
38+
matrix_interpretation, matrix_dimM, matrix_dimK, matrix_layout,
39+
matrix_is_transposed, matrix_stride, bias_buffer, bias_offset,
40+
bias_interpretation);
41+
42+
vector<uint, 8> input_vector1;
43+
vector<uint, 8> input_vector2;
44+
const uint opa_matrix_offset = 0;
45+
const uint opa_matrix_interpretation = 5; /*U32*/
46+
const uint opa_matrix_layout = 3; /*OuterProductOptimal*/
47+
const uint opa_matrix_stride = 64;
48+
49+
// CHECK: call void @"dx.hl.op..void (i32, <8 x i32>, <8 x i32>, %dx.types.Handle, i32, i32, i32, i32)"(i32 365,
50+
__builtin_OuterProductAccumulate(input_vector1, input_vector2,
51+
rw_matrix_buffer, opa_matrix_offset, opa_matrix_interpretation,
52+
opa_matrix_layout, opa_matrix_stride);
53+
54+
const uint va_matrix_offset = 0;
55+
56+
// CHECK: call void @"dx.hl.op..void (i32, <8 x i32>, %dx.types.Handle, i32)"(i32 366,
57+
__builtin_VectorAccumulate(input_vector1, rw_matrix_buffer,
58+
va_matrix_offset);
5959
}

Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/mat-vec-mul-add.hlsl

+19-19
Original file line numberDiff line numberDiff line change
@@ -12,24 +12,24 @@ RWByteAddressBuffer rw_matrix_buffer;
1212

1313
[NumThreads(1,1,1)]
1414
void main()
15-
{
16-
vector<float, 4> output_vector;
17-
static const uint is_output_unsigned = 0;
18-
19-
vector<float, 4> input_vector = input_vector_buffer.Load<vector<float, 4> >(0);
20-
const uint is_input_unsigned = 0;
21-
const uint input_interpretation = 9; /*F32*/
22-
23-
const uint matrix_offset = 0;
24-
const uint matrix_interpretation = 9; /*F32*/
25-
const uint matrix_dimM = 4;
26-
const uint matrix_dimK = 4;
27-
const uint matrix_layout = 0; /*RowMajor*/
28-
const bool matrix_is_transposed = false;
29-
const uint matrix_stride = 64;
30-
const uint bias_offset = 0;
31-
const uint bias_interpretation = 9; /*F32*/
15+
{
16+
vector<float, 4> output_vector;
17+
static const uint is_output_unsigned = 0;
18+
19+
vector<float, 4> input_vector = input_vector_buffer.Load<vector<float, 4> >(0);
20+
const uint is_input_unsigned = 0;
21+
const uint input_interpretation = 9; /*F32*/
22+
23+
const uint matrix_offset = 0;
24+
const uint matrix_interpretation = 9; /*F32*/
25+
const uint matrix_dimM = 4;
26+
const uint matrix_dimK = 4;
27+
const uint matrix_layout = 0; /*RowMajor*/
28+
const bool matrix_is_transposed = false;
29+
const uint matrix_stride = 64;
30+
const uint bias_offset = 0;
31+
const uint bias_interpretation = 9; /*F32*/
3232

33-
__builtin_MatVecMulAdd(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
34-
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride, bias_buffer, bias_offset, bias_interpretation);
33+
__builtin_MatVecMulAdd(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
34+
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride, bias_buffer, bias_offset, bias_interpretation);
3535
}

Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/mat-vec-mul-add_multioverload.hlsl

+19-19
Original file line numberDiff line numberDiff line change
@@ -82,25 +82,25 @@ enum MatLayout {
8282

8383
[NumThreads(1,1,1)]
8484
void main()
85-
{
86-
vector<OTY, 4> output_vector;
87-
static const uint is_output_unsigned = OU;
88-
89-
vector<ITY, 8> input_vector = input_vector_buffer.Load<vector<ITY, 8> >(0);
90-
const uint is_input_unsigned = IU;
91-
const uint input_interpretation = II;
92-
93-
const uint matrix_offset = 0;
94-
const uint matrix_interpretation = MI;
95-
const uint matrix_dimM = 8;
96-
const uint matrix_dimK = 8;
97-
const uint matrix_layout = ML;
98-
const bool matrix_is_transposed = (bool) MT;
99-
const uint matrix_stride = 64;
85+
{
86+
vector<OTY, 4> output_vector;
87+
static const uint is_output_unsigned = OU;
88+
89+
vector<ITY, 8> input_vector = input_vector_buffer.Load<vector<ITY, 8> >(0);
90+
const uint is_input_unsigned = IU;
91+
const uint input_interpretation = II;
92+
93+
const uint matrix_offset = 0;
94+
const uint matrix_interpretation = MI;
95+
const uint matrix_dimM = 8;
96+
const uint matrix_dimK = 8;
97+
const uint matrix_layout = ML;
98+
const bool matrix_is_transposed = (bool) MT;
99+
const uint matrix_stride = 64;
100100

101-
const uint bias_offset = 0;
102-
const uint bias_interpretation = BI;
101+
const uint bias_offset = 0;
102+
const uint bias_interpretation = BI;
103103

104-
__builtin_MatVecMulAdd(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
105-
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride, bias_buffer, bias_offset, bias_interpretation);
104+
__builtin_MatVecMulAdd(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
105+
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride, bias_buffer, bias_offset, bias_interpretation);
106106
}

Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/mat-vec-mul.hlsl

+17-17
Original file line numberDiff line numberDiff line change
@@ -12,22 +12,22 @@ RWByteAddressBuffer rw_matrix_buffer;
1212

1313
[NumThreads(1,1,1)]
1414
void main()
15-
{
16-
vector<float, 4> output_vector;
17-
static const uint is_output_unsigned = 0;
18-
19-
vector<float, 4> input_vector = input_vector_buffer.Load<vector<float, 4> >(0);
20-
const uint is_input_unsigned = 0;
21-
const uint input_interpretation = 9; /*F32*/
22-
23-
const uint matrix_offset = 0;
24-
const uint matrix_interpretation = 9; /*F32*/
25-
const uint matrix_dimM = 4;
26-
const uint matrix_dimK = 4;
27-
const uint matrix_layout = 0; /*RowMajor*/
28-
const bool matrix_is_transposed = false;
29-
const uint matrix_stride = 64;
15+
{
16+
vector<float, 4> output_vector;
17+
static const uint is_output_unsigned = 0;
18+
19+
vector<float, 4> input_vector = input_vector_buffer.Load<vector<float, 4> >(0);
20+
const uint is_input_unsigned = 0;
21+
const uint input_interpretation = 9; /*F32*/
22+
23+
const uint matrix_offset = 0;
24+
const uint matrix_interpretation = 9; /*F32*/
25+
const uint matrix_dimM = 4;
26+
const uint matrix_dimK = 4;
27+
const uint matrix_layout = 0; /*RowMajor*/
28+
const bool matrix_is_transposed = false;
29+
const uint matrix_stride = 64;
3030

31-
__builtin_MatVecMul(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
32-
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride);
31+
__builtin_MatVecMul(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
32+
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride);
3333
}

Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/mat-vec-mul_multioverload.hlsl

+17-17
Original file line numberDiff line numberDiff line change
@@ -81,22 +81,22 @@ enum MatLayout {
8181

8282
[NumThreads(1,1,1)]
8383
void main()
84-
{
85-
vector<OTY, 4> output_vector;
86-
static const uint is_output_unsigned = OU;
87-
88-
vector<ITY, 8> input_vector = input_vector_buffer.Load<vector<ITY, 8> >(0);
89-
const uint is_input_unsigned = IU;
90-
const uint input_interpretation = II;
91-
92-
const uint matrix_offset = 0;
93-
const uint matrix_interpretation = MI;
94-
const uint matrix_dimM = 8;
95-
const uint matrix_dimK = 8;
96-
const uint matrix_layout = ML;
97-
const bool matrix_is_transposed = (bool) MT;
98-
const uint matrix_stride = 64;
84+
{
85+
vector<OTY, 4> output_vector;
86+
static const uint is_output_unsigned = OU;
87+
88+
vector<ITY, 8> input_vector = input_vector_buffer.Load<vector<ITY, 8> >(0);
89+
const uint is_input_unsigned = IU;
90+
const uint input_interpretation = II;
91+
92+
const uint matrix_offset = 0;
93+
const uint matrix_interpretation = MI;
94+
const uint matrix_dimM = 8;
95+
const uint matrix_dimK = 8;
96+
const uint matrix_layout = ML;
97+
const bool matrix_is_transposed = (bool) MT;
98+
const uint matrix_stride = 64;
9999

100-
__builtin_MatVecMul(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
101-
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride);
100+
__builtin_MatVecMul(output_vector, is_output_unsigned, input_vector, is_input_unsigned, input_interpretation, matrix_buffer, matrix_offset, matrix_interpretation,
101+
matrix_dimM, matrix_dimK, matrix_layout, matrix_is_transposed, matrix_stride);
102102
}

Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/outer-product-accumulate-multioverload.hlsl

+7-7
Original file line numberDiff line numberDiff line change
@@ -8,14 +8,14 @@ RWByteAddressBuffer matrix_buffer;
88
[Numthreads(1,1,1)]
99
void main()
1010
{
11-
vector<uint, 2> input_vector1 = 1;
12-
vector<uint, 4> input_vector2 = 2;
11+
vector<uint, 2> input_vector1 = 1;
12+
vector<uint, 4> input_vector2 = 2;
1313

14-
const uint matrix_offset = 0;
15-
const uint matrix_interpretation = 5; /*U32*/
16-
const uint matrix_layout = 0;
17-
const uint matrix_stride = 64;
14+
const uint matrix_offset = 0;
15+
const uint matrix_interpretation = 5; /*U32*/
16+
const uint matrix_layout = 0;
17+
const uint matrix_stride = 64;
1818

19-
__builtin_OuterProductAccumulate(input_vector1, input_vector2, matrix_buffer, matrix_offset, matrix_interpretation, matrix_layout, matrix_stride);
19+
__builtin_OuterProductAccumulate(input_vector1, input_vector2, matrix_buffer, matrix_offset, matrix_interpretation, matrix_layout, matrix_stride);
2020

2121
}

Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/outer-product-accumulate.hlsl

+7-7
Original file line numberDiff line numberDiff line change
@@ -8,14 +8,14 @@ RWByteAddressBuffer matrix_buffer;
88
[Numthreads(1,1,1)]
99
void main()
1010
{
11-
vector<uint, 2> input_vector1 = 1;
12-
vector<uint, 2> input_vector2 = 2;
11+
vector<uint, 2> input_vector1 = 1;
12+
vector<uint, 2> input_vector2 = 2;
1313

14-
const uint matrix_offset = 0;
15-
const uint matrix_interpretation = 5; /*U32*/
16-
const uint matrix_layout = 0;
17-
const uint matrix_stride = 64;
14+
const uint matrix_offset = 0;
15+
const uint matrix_interpretation = 5; /*U32*/
16+
const uint matrix_layout = 0;
17+
const uint matrix_stride = 64;
1818

19-
__builtin_OuterProductAccumulate(input_vector1, input_vector2, matrix_buffer, matrix_offset, matrix_interpretation, matrix_layout, matrix_stride);
19+
__builtin_OuterProductAccumulate(input_vector1, input_vector2, matrix_buffer, matrix_offset, matrix_interpretation, matrix_layout, matrix_stride);
2020

2121
}

Diff for: tools/clang/test/CodeGenDXIL/hlsl/intrinsics/linalg_builtins/vector-accumulate.hlsl

+3-3
Original file line numberDiff line numberDiff line change
@@ -9,8 +9,8 @@ RWByteAddressBuffer matrix_buffer;
99
[NumThreads(1,1,1)]
1010
void main()
1111
{
12-
vector<uint, 2> input_vector1 = 5;
13-
const uint matrix_offset = 0;
12+
vector<uint, 2> input_vector1 = 5;
13+
const uint matrix_offset = 0;
1414

15-
__builtin_VectorAccumulate(input_vector1, matrix_buffer, matrix_offset);
15+
__builtin_VectorAccumulate(input_vector1, matrix_buffer, matrix_offset);
1616
}

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