September 1, 2016
- Added
forceSRGB
optional parameter to SpriteFont ctor - EffectFactory method
EnableForceSRGB
added - DGSLEffect now defaults to diffuse/alpha of 1
- Removed problematic
ABI::Windows::Foundation::Rect
interop for SimpleMath - Minor code cleanup
This version is also available on NuGet as version 2016.9.1