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Merge pull request #1651 from NeerajW/master
Updating roadmap with 2017.3 and 2018.1 feature updates
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Roadmap.md

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| Target Unity release | Release timeframe | Master release tag | Toolkit release features |
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| --- | --- | --- | --- |
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| 2017.2.0 | COMPLETED | v1.2017.2.0 | <ul><li>Updated master with Windows Mixed Reality support (xR namespace).</li><li>RI Dev_Unity_2017.2.0 into master.</li><li>Toolkit will work on both HoloLens and immersive headsets.</li><li>Windows Mixed Reality motion controller support.</li></ul>|
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| 2017.3.0 | End Dec 2017 | 2017.3.0 | <ul><li>360 video player prefabs.</li><li>Scriptable foveated rendering prefabs.</li></ul>|
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### Dev_Unity_2017.2.0 branch - COMPLETED
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| Target Unity release | Release timeframe | Branch release tag | Branch pre-release features | Status |
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| --- | --- | --- | --- | --- |
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| 2017.2.1             | Mid Oct 2017     | v1.Dev.2017.2.1 | <ul><li>Merge branch into master.</li></ul>| COMPLETED |
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| 2017.3.0 | End Jan 2018 | 2017.3.0 | <ul><li>Default to use Enable Depth Buffer Sharing.</li><li>Remove stabilization plane script from InputManager prefab.</li><li>Use reflection to enable setting via Configure window.</li><li>Editor and shader clean up work.</li><li>Namespace refactor work to MixedRealityToolkit instead of HoloToolkit.</li><li>Multi-pointer support for motion controllers.</li></ul>|
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| 2018.1.0 | End Feb 2018 | 2018.1.0 | <ul><li>Examples folder cleanup.</li></ul>|
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# Future work planning
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- Automated build for MRTK-Unity.
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- Building a plan for cross-device/platform VR support.
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- Adding 'Standalone' folder containing legacy toolkit scripts that don't depend on the toolkit input module to address developer feedback.
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- Unity packages for each release will be published to the Unity asset store.
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- Unity packages for each feature area like Input/SpatialMapping will also be added to the release notes. More work needs to happen to ensure feature areas don't have cross dependencies.
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- [Academy content](https://github.com/Microsoft/HolographicAcademy) will be updated with each major toolkit release.
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- That stabilization branch will be worked on for at least 1 week.
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- Only bug fixes will be accepted in the stabilization branch before being merged into master.
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- **Master branch releases** will align with **major Unity releases marking a release every 3 months**. Please read the [Unity roadmap](https://unity3d.com/unity/roadmap).
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- **Master branch releases** will align with **major Unity releases marking a release following Unity cadence**. Please read the [Unity roadmap](https://unity3d.com/unity/roadmap).
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- Each release will be marked as a GitHub [release tag](https://github.com/Microsoft/HoloToolkit-Unity/releases). You can consume this release by:
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- Using the zip file available in the release notes
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- Unity packages available in the release notes

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