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Releases: microsoft/Xbox-ATG-Samples

July 2019

13 Jul 05:46

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  • Added SimpleInstancing DirectX Raytracing (DXR) sample
  • DXR samples now use Windows 10 May 2019 Update SDK (18362)
  • Removed use of DirectX Raytracing fallback layer for SimpleRaytracingTriangle and RaytracingAO
  • Updated LampArrayUWP sample with bitmap effect support
  • Updated DirectX Tool Kit (DX11, DX12) and DirectXTex for June 2019 releases
  • Minor code cleanup

April 2019

27 Apr 06:46

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  • Fixed SystemInfoUWP Shader Model version detection
  • GamePad (C++/WinRT) for XDK updates
  • Updated DirectX Tool Kit (DX11, DX12) and DirectXTex for April 2019 releases
  • Minor code cleanup

February 2019

17 Feb 07:47

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  • New System sample MouseCursor for Xbox One XDK
  • Updates to FastBlockCompress, SimplePBR, and VideoTexture
  • xtexconv: added -inverty, -keepcoverage switches
  • Updated DirectX Tool Kit (DX11, DX12) and DirectXTex for February 2019 releases

December 2018

14 Dec 02:40

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  • New Graphics sample FastBlockCompress for Xbox One XDK
  • New System sample LampArray for UWP / Xbox One XDK

December 6, 2018

06 Dec 23:24

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  • VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
  • New DirectX Raytracing samples for PC: SimpleRaytracingTriangle and RaytracingAO which both support the fallback layer
  • ARM64 platform support for DirectXTKSimpleSampleUWP (DX11 / DX12)
  • Miscellaneous code review feedback
  • Updated DirectX Tool Kit (DX11, DX12) and DirectXTex for November 2018 releases

The VS 2017 projects for Win32 desktop and UWP now require VS 2017 (15.8 or 15.9 update).

November 2018

03 Nov 05:36

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  • New Graphics samples: Bokeh and Bokeh12
  • Updated SystemInfo UWP sample for Windows 10 October 2018 release
  • Updated SimpleCompute samples for improved suspend/resume handling for async compute
  • Miscellaneous code review feedback
  • Updated DirectX Tool Kit (DX11, DX12) and DirectXTex for October 2018 releases

September 2018

25 Sep 02:14

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  • New samples: AsyncPresent, HLSLSymbols, SimpleDmaDecompression, and SimplePlaySoundStream
  • Updated samples: AdvancedESRAM12, GamePad (XDK), MP4Reader, SimplePlayTextToSpeechXDK, and SystemInfo (XDK)
  • Updated DirectX Tool Kit for DX12 for September 13, 2018 release

August 2018

21 Aug 19:58

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  • New samples: AdvancedESRAM12, MP4Reader, SimplePlayTextToSpeechXDK, and VideoTexture (UWP/PC)
  • Updated CoroutinesXDK, Gamepad (C++/WinRT), SimpleESRAM / SimpleESRAM12, SimpleTriangle (C++/WinRT), SimpleWASAPICapture, and SimpleWASAPIPlaySound
  • Added -nowic switch to xtexconv
  • Updated DirectX Tool Kit (DX11 / DX12) and DirectXTex for August 17, 2018 releases

July 2018

05 Jul 20:10

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  • Updated DirectXTKSimpleSample12, SimpleESRAM12, SimplePBR12, SimpleMSAA12, SimpleTexture (DX11 / DX12), Collision, SystemInfo, and xtexconv.
  • Updated DirectX Tool Kit (DX11 / DX12) and DirectXTex for July 3, 2018 releases

May 31, 2018

01 Jun 21:41
a733a39

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  • VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
  • Updated DirectX Tool Kit (DX11 / DX12) and DirectXTex for May 31, 2018 releases

The VS 2017 projects for Win32 desktop and UWP now require VS 2017 (15.7 update) or later