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Releases: microsoft/Xbox-ATG-Samples

May 2018

30 May 18:56

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  • More Win32 classic desktop introductory graphics samples in PCSamples folder
  • SystemInfo XDK and UWP samples updated
  • Minor fixes for VS 2017 (15.7 update) support
  • Updated DirectX Tool Kit (DX11 / DX12) and DirectXTex for May 2018 releases

April 2018

25 Apr 00:57

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  • C++/WinRT versions of SimpleTriangle for DirectX 11 and DirectX 12
  • New Xbox One XDK samples: SimpleESRAM, SimpleESRAM12, and UserManagement
  • Updated: CoroutinesXDK, Gamepad, GamepadCppWinRT, and xtexconv
  • Updated DirectX Tool Kit (DX11 / DX12) and DirectXTex for April 2018 releases

February 22, 2018

22 Feb 19:32

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  • Added new CoroutinesXDK sample
  • Minor updates for SimpleCompute12 and FrontPanelText samples
  • Some minor updates for DirectX Tool Kit (DX11 / DX12) specifically for the DirectXHelpers.h header

February 2018

08 Feb 21:04

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  • New Xbox One XDK samples: ArcadeStick, CustomEventProvider, GameDVR, UserGamepadPairing, and WheelTest
  • Updated: AdvancedSpatialSounds, SimpleSpatialPlaySound, SimpleWASAPICapture, SimpleWASAPIPlaySound, SimplePBR12, and xtexconv
  • Updated DirectX Tool Kit (DX11 / DX12) and DirectXTex for February 2018 releases

December 2017

15 Dec 02:12

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  • Added FrontPanelLogo (Xbox One X DevKit) sample
  • SystemInfoUWP sample updated to show new Fall Creators Update API GetGamingDeviceModelInformation
  • Updates for AdvancedSpatialSoundsUWP, RawGameControllerUWP, SimpleBezier, and SimplePBR12
  • Updated DirectX Tool Kit (DX11 / DX12) and DirectXTex for December 13, 2017 releases

November 2017 (VS 2017 15.4 update)

09 Nov 23:53
3b0f97e

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This release is the same as the previous November 2017 release except that the UWP samples have been updated to use the Windows 10 Fall Creators Update SDK (16299). Use of VS 2017 (15.4 update) is recommended for the UWP samples.

SimpleMSAA_UWP was also updated to require the Windows 10 Fall Creators Update (16299) so that a workaround could be removed. See the readme in that sample for more details.

November 2017

01 Nov 23:11

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  • Added SimpleHDR_UWP and SimpleHDR_UWP12 graphics samples
  • Added SimplePlay3DSoundXDK, SimpleWASAPICaptureXDK, and SimpleWASAPIPlaySoundXDK audio samples to replace older XSF-based legacy samples
  • SimplePBR12 now supports HDR output on 4K UHD displays
  • UWP samples updated for UWP on Xbox One (October 2017)

Note that the UWP samples in this release still use the Windows 10 Creators Update SDK (15063). The next release will use Windows 10 Fall Creators Update SDK (16299).

October 2017

03 Oct 00:29

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  • Added Xbox One XDK samples

September 2017

29 Sep 19:47

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  • Added SimpleComputeUWP and SimpleComputeUWP12 samples
  • Updated Gamepad for the VS 2017 v15.3 version of C++/WinRT
  • Updated DirectX Tool Kit for September 22, 2017 releases (DX11 and DX12)

August 2017

09 Aug 01:31

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  • Updated DeviceResources for UWP samples
  • Moved UWP samples from Samples to UWPSamples folder
  • Added PCSamples folder with a few Win32 classic desktop PC introductory graphics samples
  • Updated DirectX Tool Kit for July 28, 2017 releases (DX11 and DX12)