Feature Overview:
Implement a "dev mode" in the IQ Challenge game to help developers test both gameplay and telemetry. This mode features a visible debug panel inside the game, inspired by the design shown below:
Core Capabilities:
- Keystroke to launch developer mode
- When launched, add a property
debug"=true to all telemetry event sends.
- Display all analytics and telemetry events live in a dedicated "Analytics Output" panel (see mock-up).
- Include a "Test Actions" section with buttons to simulate common gameplay scenarios, such as:
- Answer correctly
- Skip question
- Earn time bonus
- Add life
- Clearly indicate that the session is running in Dev/Debug mode (e.g., banner, colored border).
Benefits:
- Streamlines game and telemetry testing for developers.
- Provides immediate visibility into emitted analytics, including event names, types (gameplay, session, identity), payload, timestamps, user/session context.
- Ensures all telemetry is sent for various states: start, question, bonuses, lives, level transitions, and edge cases.
Implementation Notes & Suggestions:
- Dev mode toggle: enable/disable via config, URL flag, or keyboard shortcut.
- Debug panel layout:
- Bottom-of-screen overlay, styled as dark "terminal" section that doesn't block normal gameplay UI.
- Test Actions: buttons for all crucial flows (as seen in the mock-up), including error simulation/resetting state.
- Analytics Output: auto-streams events in real time, shows event name, type, key payload fields, timestamp, and identifiers. Option to filter or pause output.
- Optionally: allow copying event payloads, support expanding/collapsing JSON output for easier inspection.
- Reference all relevant game and telemetry hooks, including session, question, timer, and scoring events.
This feature accelerates development, debugging, and telemetry validation for contributors working on analytics, gameplay instrumentation, or QA workflows.

Feature Overview:
Implement a "dev mode" in the IQ Challenge game to help developers test both gameplay and telemetry. This mode features a visible debug panel inside the game, inspired by the design shown below:
Core Capabilities:
debug"=trueto all telemetry event sends.Benefits:
Implementation Notes & Suggestions:
This feature accelerates development, debugging, and telemetry validation for contributors working on analytics, gameplay instrumentation, or QA workflows.