Add optional name parameter to min_distance_internal #2475
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Hi again @mikedh! ^^
Here a PR that extends
CollisionManager.min_distance_internal()with an optionalnameparameter to compute distances from a specific object to all others.Changes
name=Noneparameter tomin_distance_internal()nameprovided: computes distance from specified object to othersname=None: existing behavior (all pairs) unchangedUsage