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Browser-native terrain editor

Key Features

  • Procedural Terrain Generation with an FBM, Ridged, Voronoi, Multi-Layer Compositing noise approach
  • Interactive Terrain Sculpting (Raise, Lower, Smooth, Flatten, Mountain Presets)
  • Basic Hydraulic & Thermal Erosion Simulation
  • Height based material blending and triplanar mapping preview
  • Export Heightmaps (PNG) and Project Data (JSON)

Running Locally

  1. Clone the repository.
    https://github.com/sweriko/weltbuilder
  2. Install dependencies:
    npm install
  3. Start the development server:
    npm run dev
    This will open the editor in your browser at http://localhost:3000

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  • TypeScript 91.9%
  • HTML 7.4%
  • Shell 0.7%