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Doyousketch2's Stained Glass mod

preview

This Luanti/Minetest mod adds plenty of stained glass nodes.

License: See LICENSE

Authors

Originally developed by Eli Innes/Doyousketch2, and distributed under GPL v2. Further changes by VanessaE (removing from creative inventory) and Jeremy Anderson (fixing craft recipes, renaming blocks)

Maintained by the Minetest Mods Team.

Dependencies

Manual installation instructions: https://docs.luanti.org/for-players/installing-mods/

Glass types

To turn off types of glass, alter settings.txt in the stained_glass directory.

Default settings:

-- Based on moreblocks' super_glow_glass
stained_glass.full_light = true
-- Based on moreblocks' glow_glass
stained_glass.med_light = true
-- Based on default' default:glass
stained_glass.no_light = true
-- Based on moreblocks' trap_super_glow_glass
stained_glass.trap_full_light = true
-- Based on moreblocks' trap_glow_glass
stained_glass.trap_med_light = true
-- Based on moreblocks' trap_glass
stained_glass.trap_no_light = true

Feature: Liquids can flow through trap stained glass -- making illuminated waterfalls a possibility.

Craft recipes

All recipes produce three glowing stained glass blocks.

Standard colors:

dye
super glow glass
super glow glass
super glow glass

Pastel colors:

light dye
white paint
super glow glass
super glow glass
super glow glass

Faint colors:

light dye
white paint
white paint
super glow glass
super glow glass
super glow glass

Color palettes

The Palette includes:

red, orange, yellow, lime, green, aqua
cyan, skyblue, blue, violet, magenta, redviolet

Full and half-saturation, medium and dark shades have been included as well as light, pastel, and faint tints.

Node naming

Normal nodes use the format stained_glass:<C>_<B>_<S>.

  • <C> color number according to table stained_glass_hues
  • <B> brightness number according to table stained_glass_shades
    • dark = 3
    • medium = 4
    • full = 5
  • <S> saturation number:
    • 50% = 6
    • full = 7

Examples:

  • "Red, dark 50%" is stained_glass:11_3_6
  • "Blue, medium full-saturation" is stained_glass:7_4_7

Bright nodes use the format stained_glass:<C>_<H>.

  • <H> hue number:
    • light = 8
    • pastel = 9
    • faint = 91

Examples:

  • "Violet, light" is stained_glass:8_8
  • "Orange, faint" is stained_glass:12_91

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Stained Glass mod for Minetest

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