add WCuebutton: drag onto play button to latch play / + fix: revert to 36 hotcues - #14753
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this allows replacing the massive include cuecontrol.h where only the max hotcue number is needed
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Yes, as it's closely related to dropping hotcues on the playbutton, |
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| constexpr unsigned int MAX_BUFFER_LEN = 160000; | ||
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| constexpr int kMaxNumberOfDecks = 4; | ||
| constexpr int kMaxNumberOfHotcues = 37; |
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Btw why is this 37?
Some dev was bored of even numbers and 2^n and picked a prime number to make it a bit more exciting 🤣
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This is for https://github.com/mixxxdj/mixxx/wiki/Stanton-Scs.3D#trig-modes
There must have happen a one-off isseue somewhere that we have 37 and not 36 = 3 x 12
622ed83
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Okay, thanks for digging.
Shall we revert that to 36?
I know this would be considered a 'breaking change', but I wonder who is really using 37 hotcues?
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Alright. Can do this when this PR gets a LGTM
Since it completes (fixes) the cue button sorting feature so I tend to agree. Can you add a CHANGELOG entry to this PR to reduce maintenance. I have also tried to make the main CUE a hot cue, by dropping. I have no use case for this though. |
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Thank you. |
playplay / + fix: revert to 36 hotcues
(late) follow-up for #14179
Like WHotcueButton, it can be dragged onto WPlayButton to switch from cue previewing to regular (latched) play.
Mostly c/p from WHotcueButton + adjusted
hotcuedraghelpers and callers.edit also reverts to 36 hotcues #14753 (comment)
IMHO this can slip into 2.6-beta after release, wdyt?
TODO