Deere: add per-channel mute buttons next to gain knobs - #15624
Conversation
77c3137 to
e4c4d79
Compare
|
Why is this needed for mixing? Why is the Vol fader not sufficient? |
|
it makes the process of performing the action easy; there's less to go wrong / it's quicker, (hmm, right-click can be momentary) and, most likely, depending on the DJ, it sounds different just had nasal surgery, shall see how my spoons go |
|
For me the gain button is actually only decoration. Replay-Gain works nice and the EQ is sufficient. I have no need for more deco. I can imagine rare use case where one is using Gain along with EQs and also want a kill-all button, but this is likely a cumbersome workaround for a certain effect they want to achieve see: #6918. But maybe we should redirect our energy. We may revive the alternative EQ model discussion and Stem controls discussion. There might be a new easy accessible way using a 4 knob set up, that covers the 80 % of common isolator stem use cases. This would be a mayor benefit on my old controller. We have also recently added the "Tremolo" effect which can also do the described "Transformer" effect. Maybe we can think about a manual mode for it. Does it work with effect mappings? |
Well, you need to adjust the gain, then Update ReplayGain from deck gain. |
Jup, like to have that as well. If we want to save GUI space with this we'd need a kill/mute indicator as well. Would be cool to have this integrated in the knob widget. |
d543b89 to
28a1bc5
Compare
28a1bc5 to
f9894c1
Compare
|
Returning to this, I think we should not merge it. Mainly because there's a close to zero demand (this never came up before this PR) and there is no hardware DJ mixer I know of that has this control. @daschuer any objections? |
|
i would say that channel mute buttons are not uncommon in audio spheres |
|
I didn't know, but there's now the silent cue feature about https://youtu.be/wIwBw_xmi3M?t=193 which is a channel mute plus ability to unmute on the next hotcue press |
|
Sure that's interesting! we can add a Silent Cue button when Mixxx has the feature itself. It's a feature made for turntableists and atm you can already code it rather easily in a mapping, ie. have a spare button/LED. Still objecting to merge this for reasons stated above. |
|
it's an action popular enough to already have an existing control in Mixxx I would hazard a guess that you have seen DJs slamming faders down and up to make all sorts of new sounds; is the result of that behavior not popular enough? |
|
Of course I saw and see this, especially by former vinyl DJs, and I do it myself. And long ago I also suggested they use the crossfader to do these cuts as it would be sharper. |
f9894c1 to
b2034e7
Compare
|
Had a brief look to the video. The term "silent cue" is a bit misleading. I would call it "unmute by cue". I is an interesting feature. So I suggest to "mute" this PR here until we have a demand and a good plan for this turntableist feature. |
|
I'll mark it draft so it can b found with the "Open" filter |
|
I guess preferences for the attack/release speed of channel/EQ mutes is a serious consideration but I don't get what the blocker actually is here because you don't like the "sound" of a digital channel mute? obviously a subjective take, and a thing that can be programmed for (and already is, to avoid pops) the proliferation of digital mixers used by performers the world over with some portion who must use channel mute buttons as part of live creation means it's an acceptable aesthetic, no? plus there's hundreds of things that have been added to Mixxx where it would be arguable as to levels of public desire does channel mutes on an audio mixer have such questionable worth? but instead, the bar is the addition of a feature that is not a widely known thing, a new idea here, not programmed and in builds for years, n not an immediate solution for a needed visual indicator, does? if channel mutes haven't been in skins thus far; have PRs without full skin support never been accepted? will the habitual users of other skins get too upset? is it the belief that no-one can add it to all themes? are they so apparently painted into such a corner? |
b2034e7 to
3bcb870
Compare
|
This is not about what sounds I like or not. I tried to explain my reason to reject this (the current state of this PR) in my comment above. Question remains: if we figure proper skin implementations -- how's gonna do it? ie. add the feature to LateNight, Tango & Shade? Conclusion (just me, and I'm okay with being overruled), for the sake of skins' feature equality and less workload for developers, and given that main will soon be 2.7-beta: either do it for all skins, or drop it. @daschuer What's your opinion on this? FWIW this is an entirely different story if we add a radio skin, or one that has a more studio-like mixer layout. |
3bcb870 to
c06dc88
Compare
6234131 to
0e289d2
Compare
7f419c2 to
f3fd055
Compare
f3fd055 to
5ff78bc
Compare
Add mute buttons next to gain knobs in all mixer layouts. Buttons use existing EQKillButton styling and show_eq_kill_buttons setting. 2-deck layout: mute button on outside edge of gain knob, above fader. 4-deck layout: mute button next to gain knob with conditional spacers. Extend channel and main VU meters to full mixer height. Remove crossfader orientation buttons from PFL column. Center align faders horizontally and crossfader buttons vertically. Reduce effect selector font from 15px to 14px.
5ff78bc to
06582fe
Compare




adds mute button next to gain knob in all mixer layouts (2-deck and 4-deck). button uses existing EQKillButton styling and is controlled by show_eq_kill_buttons setting. uses [Channel],mute control for channel muting.
closes #15623