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Compatibility List
misfire edited this page Sep 6, 2010
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Note: Some specific steps to test if a game is compatible with PS2rd can be found here.
Game Title | Region | Sony ID | Status | Notes |
Ace Combat 4 | NTSC | SLUS-201152 | Working | - |
Alone in the Dark | PAL | SLES-55207 | Working | - |
Amplitude Demo | PAL | SCED-51905 | Working | - |
Area 51 | NTSC | SLUS-20595 | Incomplete | Game runs, but connection fails |
Asterix & Obelix XXL 2 | PAL | SLES-53725 | Working | - |
ATV Offroad Fury 2 | NTSC | SCUS-97369 | Working | needs patch_loadmodule |
Azur & Asmar | PAL | SLES-54695 | Working | - |
Baldur’s Gate: Dark Alliance | NTSC | SLUS_20035 | Nothing | Hangs on first loading screen, with red screen behind it. |
Bard’s Tale, The | NTSC | SLUS-20803 | Working | - |
Baroque | NTSC | SLUS-21714 | Working | - |
Bee Movie | PAL | SLES-55016 | Working | - |
Black | NTSC | SLUS-21376 | Working | 0.5+ |
Black | PAL | SLES-53886 | Working | 0.5+ |
Blood Omen 2 | NTSC | SLUS-20024 | Working | - |
Bouncer, The | NTSC | SLUS-20069 | Nothing | All settigns result in nothing, including no modules |
Brian Lara Cricket 2007 – Demo | PAL | SCED-54409 | Working | - |
Burnout Dominator | PAL | SLES-54627 | Working | - |
Cars: MaterNational | PAL | SLES-55026 | Incomplete | Launch but hangs on MC access, definitely IOP mem problem |
Castlevania: COD – Demo | PAL | SCED-54409 | Working | 0.5+ |
Castlevania: Lament of Innocence | NTSC | SLUS-20733 | Nothing | 0.4 – Gets past memory card check and hangs |
Chaos Legion | NTSC | SLUS-20695 | Incomplete | Starts, hangs at language select screen. 0.4 no change. Game runs with RPC disabled, but ignores client commands. |
Chaos Wars | NTSC | SLUS-21722 | Working | - |
Crash of the Titans | PAL | SLES-54841 | Working | - |
Devil May Cry | PAL | SLES-50358 | Working | 0.5+ |
Devil May Cry 2 | PAL | SLES-82011 SLES-82012 | Working | - |
Devil Summoner 2 | NTSC | SLUS-21845 | Incomplete | Requires RPC disabled or blocking to run past intro logos. Set to blocking the game may respond to one command and then freeze. |
Devil Summoner RKvsTSA | NTSC | SLUS-21431 | Working | - |
Disgaea | NTSC | SLUS-20666 | Nothing | 0.4 – Gets past colored screens, hangs on black |
Disgaea 2 | NTSC | SLUS-21397 | Working | Has odd flickering horizontal lines toward the top right corner. |
DOA2 Hardcore | NTSC | SLUS-20071 | Nothing | All settigns result in nothing, including no modules |
Dog Island | PAL | SLES-55126 | Working | - |
Dragon Ball Z: Infinite World | PAL | SLES-55347 | Working | - |
Dragon Quest VIII | NTSC | SLUS-21207 | Working | - |
DVD Player (v2.12) | NTSC | PBPX-95218 | Nothing | Seems to evict the resident code with all settings. Disc runs perfectly normal otherwise. |
ESPN NBA 2k5 | NTSC | SLUS-20920 | Incomplete | Gets through some of the intro screens with patch_loadmodule, and will react to commands/dump… But gets stuck on a black screen anyway. Other settings do less. Strangely seems to try accessing the hard drive. Same results without the drive installed. |
Euro 2004 | PAL | SLES-52395 | Working | - |
Everybody’s Tennis – Demo | PAL | SCED-54409 | Working | - |
Extermination | NTSC | SCUS-97112 | Nothing | All settigns result in nothing, including no modules |
Fatal Frame 1 | NTSC | SLUS-20388 | Working | - |
Fatal Frame 3 | NTSC | SLUS-21244 | Working | - |
FIFA 2003 | PAL | SLES-51197 | Working | - |
FIFA 2004 | PAL | SLES-51963 | Working | 0.4+, DNAS, needs patch_loadmodule |
Final Fantasy VII: Dirge of Cerberus | NTSC | SLUS-21419 | Working | - |
Final Fantasy XII | NTSC | SLUS-21475 | Working | - |
Final Fantasy XII | PAL | SLES-54355 | Working | - |
Galerians: Ash | NTSC | SLUS-20590 | Working | - |
Genji: Dawn of the Samurai | NTSC | SCUS-97471 | Working | - |
George of the Jungle | PAL | SLES-54975 | Working | - |
God Of War – Demo | PAL | SCED-54409 | Working | - |
Godzilla Unleashed | NTSC-U | SLUS-21707 | Working | - |
Godzilla Unleashed | PAL | SLES-54960 | Working | - |
Golden Compass | PAL | SLES-54996 | Nothing | Pass IOP reset but hangs on Sega license text – IOP mem problem |
Grandia III | NTSC | SLUS-21334 SLUS-21345 | Nothing | Hangs on black screen after the colors cycle past. 0.4 no change |
Grand Theft Auto 3 | NTSC | SLUS-20062GH | Incomplete | Boots. Dumping hangs partway through. |
Grand Theft Auto Vice City | NTSC | SLUS-20552P3 | Incomplete | 0.4 – Boots. Dumping hangs partway through |
Gran Turismo 3 A-spec | NTSC | SCUS-97102 | Nothing | Hangs on safety warning screen. |
Gran Turismo 3 A-spec | PAL | SCES-50294P | Incomplete | r393 – Hangs after Sony screen, runs fine with rpc_mode=-1 |
Gran Turismo 4 | PAL | SCES-51719P | Working | 0.4+, needs patch_loadmodule |
Guitar Hero III | NTSC | SLUS-21672 | Incomplete | 0.4 – Boots, runs, client connects. Won’t halt or dump |
Gungrave | NTSC | SLUS-20493 | Working | - |
Gungrave Overdose | NTSC | SLUS-21020 | Working | Random horizontal lines on some screens, in the top right corner. |
Harry Potter: the Order of the Phoenix | PAL | SLES-54779 | Working | - |
History Channel: Civil War Secret Missions | NTSC | SLUS-21835 | Working | - |
Hitman 2 | NTSC | SLUS-20374P3 | Incomplete | SCE_DD menu loads and works, but the game itself crashes on a black screen even if run directly with STARTUP.ELF;1 still on 0.4 game starts with unhook IOP reset, but ignores client activity. |
Hitman Blood Money | NTSC | SLUS-21108P3 | Nothing | 0.4 – Hangs on black screen with a red loading line after colors |
Hitman Contracts | NTSC | SLUS-20882P3 | Nothing | 0.4 – Hangs on black screen after colors with or without loading startup.elf |
Hot Wheels: Beat That! | PAL | SLES-54971 | Working | - |
ICO – Demo | PAL | SCED-54409 | Working | 0.5+ |
Jak and Daxter | NTSC | SCUS-97124 | Incomplete | Hangs on first loading screen |
Jak II Renegade Demo | PAL | SCED-51700 | Incomplete | Hangs on intro. |
Justice League: Heroes | NTSC | SLUS-21304 | Nothing | Hangs on Red screen |
Kane & Lynch Sneak Preview | NTSC | SLUS-21654 | Working | - |
Katamari Damacy | NTSC | SLUS-21008 | Working | - |
Kingdom Hearts | NTSC | SLUS-20370 | Incomplete | Boots. Dumping hangs partway through. |
Lego Batman | PAL | SLES-55135 | Working | - |
Lego Indiana Jones | PAL | SLES-55133 | Working | - |
Lego Star Wars | PAL | SLES-53194 | Working | - |
Lego Star Wars II | PAL | SLES-54221 | Working | - |
Madagascar 2 | PAL | SLES-55374 | Working | - |
Mad Maestro! | NTSC | SLUS-20376 | Working | - |
Marvel: Ultimate Alliance | NTSC | SLUS-21374 | Nothing | Hangs on white screen |
Mashed – Demo | PAL | SCED-54409 | Working | - |
Maximo VS AoZ – Demo | PAL | SCED-54409 | Working | 0.5+ |
Medal Of Honor: Sunrise | PAL | SLES-51874 | Working | DNAS/Multi-ELF – all 3 ELFs are loaded without a problem |
Meet the Robinsons | PAL | SLES-54679 | Working | - |
Metal Gear Solid 2: Sons of Liberty | NTSC | SLUS-20144 | Working | - |
Metal Gear Solid 2: Sons of Liberty | PAL | SLES-50383 | Working | - |
Metal Gear Solid 2 Substance | NTSC | SLUS-20554 | Working | Exiting skateboarding or using the normal game reset button combination built into the game will cause communication to fail. |
Metal Gear Solid 2 Trial Edition (Demo) | NTSC | SLUS-29003 | Nothing | All settigns result in nothing, including no modules |
Metal Gear Solid 3: Snake Eater | NTSC | SLUS-20915 | Working | DNAS |
Metal Gear Solid 3: Snake Eater | PAL | SLES-82032 | Working | DNAS |
Metal Gear Solid 3: Subsistence | NTSC | SLUS-21243 SLUS-21359 | Working | DNAS |
Mortal Kombat Armageddon | NTSC | SLUS-21543 | Working | needs patch_loadmodule |
Mortal Kombat Shaolin Monks | NTSC | SLUS-21087 | Working | - |
Motor Storm Arctic Edge | PAL | SCES-55573 | Working | - |
MX vs. ATV Unleashed | PAL | SLES-53106 | Working | - |
NanoBreaker | NTSC | SLUS-21010 | Working | - |
Narnia Chronicles | PAL | SLES-53709 | Working | - |
Narnia Chronicles 2: Prince Caspian | PAL | SLES-55144 | Working | - |
Naruto Shippuden: Ultimate Ninja 4 | PAL | SLES-55481 | Working | - |
Need For Speed: Hot Pursuit 2 | NTSC | SLUS-20362 | Working | - |
Need For Speed: Underground | PAL | SLES-51967 | Incomplete | only runs fine with rpc_mode=-1 |
Neo Contra | NTSC | SLUS-20961 | Working | - |
Okami | NTSC | SLUS-21115 | Working | - |
Oni | NTSC | SLUS-20064 | Working | 0.4+ |
Persona 3 | NTSC | SLUS-21569P | Working | - |
Persona 3 FES | NTSC | SLUS-21621 | Working | - |
Persona 4 | NTSC | SLUS-21782B | Working | - |
Phantom Brave | NTSC | SLUS-20955S | Nothing | 0.4 – Hangs on black screen after colors, client connects but does nothing |
Pirates of Caribbean: At world’s end | PAL | SLES-54179 | Working | - |
Polar Express | NTSC | SLUS-20989 | Nothing | hangs in BSOD – IOP mem problem |
Primval Demo | PAL | SCED-51484 | Working | - |
Pro Evolution Soccer 2008 | PAL | SLES-55021 | Working | 0.4+, DNAS, needs patch_loadmodule |
Psychonauts | NTSC | SLUS-21120 | Working | - |
Ratatouille | PAL | SLES-54734 | Working | - |
Ratchet & Clank: Size matters | PAL | SCES-55019 | Incomplete | runs fine but no way to dump, probably packed elf |
Ratchet Gladiator | PAL | SCES-53285 | Incomplete | DNAS/Packed – can dump during menu/videos, not during gameplay |
Rayman Ravin’ Rabbids | PAL | SLES-54307 | Working | - |
Red Faction | NTSC | SLUS-20073 | Nothing | 0.4 – Gets to black screen, networking connects. Otherwise all settigns result in nothing, including no modules |
Resident Evil Outbreak | PAL | SLES-51589 | Working | - |
Ridge Racer V | NTSC | SLUS-20002 | Nothing | 0.4 – Hangs on black screen after colors |
Ridge Racer V | PAL | SCES-50000 | Nothing | 0.5 – BSOD after IOP reset, runs fine with load_modules=false |
Rise To Honour – Demo | PAL | SCED-54409 | Working | - |
Rogue Galaxy | NTSC | SCUS-97490 | Working | - |
Rogue Galaxy | PAL | SCES-54552 | Working | - |
Romancing SaGa | NTSC | SLUS-21263 | Nothing | 0.4 – Hangs at Square-Enix logo |
R: Racing Evolution | NTSC | SLUS-20721 | Working | - |
Sakura Wars – So Long, My Love | NTSC | SLUS-21927 SLUS-21930 | Nothing | 0.4.2 – Game boots, networking is active, ignores all commands. |
Samurai Legend Musashi | NTSC | SLUS-20983 | Nothing | 0.4 – Hangs at black screen after colors |
Sega Superstars Tennis | PAL | SLES-54946 | Working | - |
Shadow of the Colossus | NTSC | SCUS-97472 | Nothing | Hangs at black screen after colors |
Shrek 2 | NTSC | SLUS-20745 | Working | - |
Shrek 3 | PAL | SCES-54771 | Working | - |
Silent Hill 3 | PAL | SLES-51434 | Working | - |
Silent Hill 4: The Room | NTSC | SLUS-20873 | Working | 0.5+ |
Silent Hill 4: The Room | PAL | SLES-52445 | Working | 0.5+ |
Silpheed: The Lost Planet | NTSC | SLUS-20085 | Nothing | Only gets past initial black screen with load modules disabled. |
Sims 2 | NTSC | SLUS-21265 | Incomplete | Game runs but TCP connection fails |
Sims: Pets | PAL | SLES-54347 | Working | - |
Smuggler’s Run | NTSC | SLUS-20065GH | Working | 0.4 |
Sniper Elite | PAL | SLES-51820 | Working | 0.4+, DNAS, needs patch_loadmodule |
SOCOM II: U.S. Navy Seals | PAL | SCES-51904 | Incomplete | 0.5 – Boots, won’t halt or dump. Ping ok. |
SOCOM: U.S. Navy Seals Demo | PAL | SCED-51692 | Incomplete | Hangs on white screen when loading another ELF. |
Sonic Riders: Zero Gravity | PAL | SLES-54915 | Working | - |
Soul Calibur 2 | PAL | SLES-51799 | Working | 0.5+, game is slowed down a bit |
Soul Calibur 3 | PAL | SCES-53312 | Working | 0.5+ |
Soul Calibur 3 – Demo | PAL | SCED-54409 | Working | 0.5+ |
Spiderman 2 | NTSC | SLUS-20776 | Nothing | Hangs at black screen after colors. |
Spiderwick Chronicles | PAL | SLES-55109 | Working | - |
Splinter Cell: Pandora Tomorrow | NTSC | SLUS-20958 | Nothing | Gets past colored screens, hangs on black. |
Spongebob: battle for volcano Island | PAL | SLES-54521 | Working | - |
Spy Hunter | NTSC | SLUS-20056 | Nothing | All settigns result in nothing, including no modules |
Star Ocean 3 | NTSC | SLUS-20488 SLUS-20891 | Incomplete | Hangs on black screen, but can be dumped at that point. 0.4 no change. No help from load_modules |
Star Wars: Battlefront | NTSC | SLUS-20898 | Incomplete | DNAS – game runs but TCP connection fails |
Suffering, The | NTSC | SLUS-20636 | Working | - |
Suikoden Tactics | NTSC | SLUS-21245 | Nothing | 0.4 – Hangs on animated loading screen |
Summoner | NTSC | SLUS-20074 | Nothing | Hangs on magenta screen |
Summoner 2 | NTSC | SLUS-20448 | Incomplete | Boots, but hangs at first loading screen |
Suzuki TT Superbikes | NTSC | SLUS-20912 | Working | - |
Suzuki TT Superbikes Championship | NTSC | SLUS-21863 | Working | - |
Tales Of The Abyss | NTSC | SLUS-21386 | Working | - |
Tekken 5 | NTSC | SLUS-21059GH | Incomplete | 0.4 – Hangs on black screen //after// loading game and memory card check. Has irxarc.bin. |
This is Football 2003 Demo | PAL | SCED-51165 | Working | - |
TimeSplitters | PAL | SLES-50078 | Working | 0.4+ |
TimeSplitters 2 | PAL | SLES-50877 | Working | 0.4+, needs patch_loadmodule |
TMNT – The Movie | PAL | SLES-54478 | Working | 0.5+ |
Tokyo Xtreme Racer Zero | NTSC | SLUS-20189 | Nothing | All settigns result in nothing, including no modules |
Tomb Raider: Anniversary | PAL | SLES-54674 | Working | 0.5+ |
Tomb Raider: Legend | PAL | SLES-53908 | Working | 0.5+ |
Tomb Raider: Underworld | PAL | SLES-55442 | Incomplete | Game launches, dump but never resume |
Tom Clancy’s Splinter Cell | PAL | SLES-51466 | Working | 0.4+ |
Tourist Trophy | NTSC | SCUS-97502 | Working | - |
True Crime – Streets of LA | PAL | SLES-51754 | Working | - |
Turok: Evolution | NTSC | SLUS-20333 | Working | - |
Twisted Metal Black | NTSC | SCUS-97101 | Nothing | Hangs on magenta screen. |
Unlimited SaGa | NTSC | SLUS-20678 | Working | - |
Valkyrie Profile 2 | NTSC | SLUS-21452 | Working | - |
Van Helsing | PAL | SLED-51908 | Working | - |
Viewtiful Joe 2 | NTSC | SLUS-20939 | Working | 0.4 |
Virtua Fighter 4 | NTSC | SLUS-20323 | Working | - |
Virtua Fighter 4 Evolution – Demo | PAL | SCED-54409 | Working | - |
Way of the Samurai | NTSC | SLUS-20407 | Working | Screen seems to shake randomly. |
Wipeout Fusion | NTSC | SLUS-20462 | Working | - |
Worms 4: Mayhem | PAL | SLES-53096 | Working | - |
WRC: Rally Evolved | PAL | SCES-53247 | Incomplete | Boots, won’t halt or dump. Network game, packed ELF. |
WRC II Extreme Demo | PAL | SCED-51632 | Working | - |
Xenosaga | NTSC | SLUS-20469 | Incomplete | Boots, won’t halt or dump |
Xenosaga II | NTSC | SLUS-20892 SLUS-21133 | Incomplete | Boots, won’t halt or dump |
Xenosaga III | NTSC | SLUS-21389 SLUS-21417 | Incomplete | Boots, won’t halt or dump |
Zone of the Enders | NTSC | SLUS-20148 | Nothing | All settigns result in nothing, including no modules |