Releases: mob-sakai/SoftMaskForUGUI
Releases · mob-sakai/SoftMaskForUGUI
v2.4.4
16 Nov 23:47
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2.4.4 (2024-11-16)
Bug Fixes
accessing game object transform hierarchy before loading of scene has completed (9dfacbf ), closes #208
softmask elements stop drawing on resolution change sometimes in editor (f67d025 ), closes #208
v2.4.3
15 Nov 12:17
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2.4.3 (2024-11-15)
Reverts
Revert "fix: softmask elements stop drawing on resolution change sometimes in editor" (6c864ac )
v2.4.2
14 Nov 22:15
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2.4.2 (2024-11-14)
Bug Fixes
softmask elements stop drawing on resolution change sometimes in editor (380fdc6 )
v2.4.1
14 Nov 08:38
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2.4.1 (2024-11-14)
Bug Fixes
alpha hit test not working in demo scene (135b123 ), closes #210
If not configured as a preloaded asset, the project settings asset will be regenerated (cca61d7 ), closes #200 #212
SoftMaskable is not editable (f9937a9 )
TerminalMaskingShape is hidden even with HideGeneratedComponents=false (8ddb586 )
v2.4.0
01 Nov 00:05
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2.4.0 (2024-11-01)
Bug Fixes
argumentException: RenderTextureDesc width must be greater than zero when setting the Down Sampling Rate to X8. (3ffe109 ), closes #204
compile error in UniversalRP 16 (Unity 2023.2) (80413fc ), closes #206
Features
add ignoreSelf and ignoreChildren option for SoftMaskable element (315b86c )
add power option for SoftMaskable element (1362b18 )
v2.3.8
29 Sep 14:34
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2.3.8 (2024-09-29)
Bug Fixes
if UniversalRenderPipelineAsset.renderScale is not 1, soft masking will not be rendered correctly (6e5a7f9 ), closes #194
in URP, dynamic resolution does not work when render scale is close to 1 (afed40a )
recreates ProjectSettings scriptable object when the project is pulled from GitHub (9f6ea22 ), closes #200
when using dynamic resolution, soft masking will not be rendered correctly (5100e3f ), closes #199
v2.3.7
16 Sep 10:33
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2.3.7 (2024-09-16)
Bug Fixes
v2.3.6
16 Sep 06:43
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2.3.6 (2024-09-16)
Bug Fixes
version 2.3.5 does not work (23d4aa9 )
v2.3.5
15 Sep 10:59
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2.3.5 (2024-09-15)
Bug Fixes
alphaHitTestMinimumThreshold should not be modified on a texture not readeable or not using Crunch Compression (98783ec ), closes #197
v2.3.4
14 Sep 06:45
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2.3.4 (2024-09-14)
Bug Fixes
MaskingShapeContainer NullReferenceException in demo (#195 ) (96a090f )
ShaderGraph is not working correctly (#191 ) (82c38dd )
subtract mode MaskingShape does not display correctly in the editor (f83a647 )