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feat: color grading#16

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mohebifar merged 5 commits into
mainfrom
feat/color-grading
Apr 7, 2026
Merged

feat: color grading#16
mohebifar merged 5 commits into
mainfrom
feat/color-grading

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- Implemented LUT asset management in `lut-manager.ts` for importing, persisting, hydrating, and uploading LUT files to the GPU.
- Enhanced the video editor store to support LUT assets with new properties and types.
- Integrated LUT hydration during project loading in the editor route.
- Updated compositor API to handle uploading and removing LUTs.
- Added support for 3D LUT textures in the compositor, including texture creation and sampling in shaders.
- Introduced new uniforms and bindings for LUT processing in the rendering pipeline.
- Added default LUT and power window configurations in types.
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tooscut Ready Ready Preview, Comment Apr 7, 2026 7:55am

@mohebifar mohebifar force-pushed the feat/color-grading branch from 69ad88f to be0f358 Compare April 7, 2026 07:50
@mohebifar mohebifar merged commit 1cd6892 into main Apr 7, 2026
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