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Labels

  • Blocked: Needs further work

    This needs more work to be able to be accepted
  • Blocked: Needs more info

    This is lacking essential information like steps to recreate or a video showing reported behavior.
  • Blocked: Needs testing & verification

    Needs testing and verification if properly fixed.
  • Blocked: Needs UX / Design

    This requires a mockup/design by a UX/UI designer before work can be done.
  • Blocked: Requires review

    Requires a review from the team before proceeding with an implementation.
  • Duration: 1 day

  • Duration: 1 month

  • Duration: 1 week

  • Duration: Half month

  • Duration: Half week

  • Needs submitter

    New phone, who submitted this bug?
  • OS: Linux

    Only applies to the Linux build.
  • OS: Windows

    Only applies to the Windows build.
  • Outcome: Invalid

    This is an invalid thing, the original suggestion/problem doesn't actually happen or isn't needed.
  • Outcome: Resolved

    This was resolved, and will be in a future update.
  • Outcome: Spam

    This pull request is effectively doing nothing or is spam.
  • Outcome: Won't Do

    This was deemed unfitting for the project. Won't do it.
  • Priority: High

    Something essential that should be done in this release, as soon as possible.
  • Priority: Low

    Something not very essential to the release, can be done in free time and bumped back if needed.
  • Priority: Medium

    Something that should be tried to be done in this release, but not as important as High priority.
  • Size: Large

    Something that may take a week up to a month to implement.
  • Size: Medium

    Something that may take a few days or so to implement.
  • Size: Small

    Something that may take a day at most to do.
  • Size: Trivial

    Something that is estimated to be only a few lines of code or will take minutes to do. "Quick Wins"
  • Type: Idea/Concept

    A potential idea to incorporate into the game, needs deciding if worth it or not.
  • What: Art

    Requires art-related work (3D, 2D, Sound)
  • What: Backend

    This is related to interfacing with Momentum's backend
  • What: Command/Var

    This work involves creating a new command/convar (or both)
  • What: Entity Work

    Work to be done specifically on entities in Momentum
  • What: Hammer

    This work involves editing Hammer