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Testing and Benchmarking
This page explains how GridForge validates behavior and performance.
The short version is:
- use the xUnit suite to protect correctness
- use the benchmark project when changing performance-sensitive or allocation-sensitive code
- treat
GridWorldboundaries as part of the validation story
| Track | Project | Best for |
|---|---|---|
| Tests | tests/GridForge.Tests |
Behavioral correctness, regressions, edge cases, and event semantics |
| Benchmarks | tests/GridForge.Benchmarks |
Allocation trends, warm-vs-cold pool effects, and throughput-sensitive changes |
The test suite uses xUnit v3 and a shared collection fixture:
-
GridForgeFixturesetsGridForgeLogger.MinimumLeveltoError -
GridForgeFixturedoes not create a runtime world -
[Collection("GridForgeCollection")]is used where tests share the fixture-managed logger configuration
New tests should prefer explicit GridWorld creation. The test project includes
helpers such as GridWorldTestFactory to keep that setup small and consistent.
The test folders mirror the main subsystem boundaries:
-
tests/GridForge.Tests/Gridscovers world behavior, manager behavior, voxel/grid state, scan cells, and neighbor logic -
tests/GridForge.Tests/Blockerscovers blocker application, stacking, removal, and reapply behavior -
tests/GridForge.Tests/Diagnosticscovers diagnostic contracts, geometry, physical queries, and dirty sessions -
tests/GridForge.Tests/Utilitycovers tracing and logging -
tests/GridForge.Tests/Spatialcovers index and provider semantics
Isolation coverage includes:
- multiple worlds loaded simultaneously with overlapping local coordinates
- stale identity rejection after world teardown
- blockers, occupants, tracing, and scans staying inside their owning world
Sparse storage coverage includes:
- dense storage behavior after storage extraction
- sparse construction from configured indices and masks
- sparse hex construction from topology-local axial
(q, layer, r)indices - missing in-bounds sparse voxel lookup
- storage-neutral tracing, blockers, occupants, partitions, scans, and neighbor lookup
- explicit runtime sparse voxel add/remove safety rules
Hex-prism topology coverage includes:
- flat-top and pointy-top projection and inverse projection
- exact cube-coordinate rounding at hex boundaries
- mixed rectangular/hex world lookup
- unified voxel contact queries across source-grid, same-topology, and mixed-topology scopes
- exact topology-specific directed neighbor overloads for rectangular and hex grids
- mixed-topology voxel contact queries for pointy-top and flat-top hex grids
- hex line tracing and conservative bounds coverage
- hex blocker apply/remove behavior
- hex occupant registration and radius scans
- sparse hex tracing, scan-cell coverage, blockers, occupants, scans, and runtime mutation
dotnet restore GridForge.slnx
dotnet build GridForge.slnx --configuration Debug
dotnet test GridForge.slnx --configuration Debug --no-builddotnet test tests/GridForge.Tests/GridForge.Tests.csproj --configuration Release --collect:"XPlat Code Coverage" --settings tests/GridForge.Tests/coverlet.runsettings --results-directory artifacts/coverageThe main-branch coverage workflow enforces full line, branch, and method coverage and publishes the report at GridForge coverage.
Good GridForge tests usually:
- create their own
GridWorld - use deterministic positions and explicit expectations
- assert exact snapped values instead of fuzzy tolerances
- dispose or reset the world when the scenario finishes
dotnet run --project tests/GridForge.Benchmarks/GridForge.Benchmarks.csproj -c Release -f net8.0 -- list
dotnet run --project tests/GridForge.Benchmarks/GridForge.Benchmarks.csproj -c Release -f net8.0 -- all
dotnet run --project tests/GridForge.Benchmarks/GridForge.Benchmarks.csproj -c Release -f net8.0 -- sparse-voxel-grid --filter '*SparseVoxelGridBenchmarks*'
dotnet run --project tests/GridForge.Benchmarks/GridForge.Benchmarks.csproj -c Release -f net8.0 -- hex-prism-topology --filter '*HexPrismTopologyBenchmarks*'
dotnet run --project tests/GridForge.Benchmarks/GridForge.Benchmarks.csproj -c Release -f net8.0 -- grid-diagnostics --filter '*GridDiagnosticsBenchmarks*'
dotnet run --project tests/GridForge.Benchmarks/GridForge.Benchmarks.csproj -c Release -f net8.0 -- neighbor-lookup --filter '*NeighborLookupBenchmarks*'
dotnet run --project tests/GridForge.Benchmarks/GridForge.Benchmarks.csproj -c Release -f net8.0 -- grid-spatial-index --filter '*GridSpatialIndex*'The sparse-voxel-grid alias covers sparse construction density, configured and
missing lookup, empty and clustered coverage, blocker apply/remove, occupant
registration, radius scans, neighbor lookup, and dense comparison scenarios.
The hex-prism-topology alias covers rectangular baseline lookup, pointy/flat
hex lookup, projection, construction, line tracing, bounds coverage, blockers,
occupants, radius scans, and mixed rectangular/hex world lookup.
The grid-diagnostics alias covers dense and sparse rectangular physical
queries, dense and sparse hex physical queries, bounded sparse missing-address
queries, and GetCellsInto versus VisitCells traversal paths. See
Grid Diagnostics and Geometry for the API
surface those benchmarks protect.
The neighbor-lookup alias covers stateless directed boundary lookup plus the
unified neighbor resolver matrix: source-grid contacts, same-topology conjoined
contacts, no mixed candidates nearby, pointy-top and flat-top mixed contacts,
many nearby candidate grids, sparse targets with mostly missing candidate cells,
and rectangular/hex direction-labeled caller-owned result paths.
The grid-spatial-index alias covers threshold selection, grid-footprint
scaling, mixed ordinary/oversized lookup, and many-oversized-grid scaling. For
matched evidence, build once and run the compiled Release/net8.0 benchmark DLL
with the same aliases and filters, changing only --artifacts between the
baseline, after, and confirmation roots.
BenchmarkEnvironment:
- suppresses logging by setting
GridForgeLogger.MinimumLeveltoNone - creates or resets an explicit
GridWorldbetween iterations - optionally clears GridForge and shared SwiftCollections pools
- configures the world with the benchmark's requested voxel and ordinary-lookup settings