Use SyncedPlayer for drift-corrected playback#1
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maximmaxim345 merged 12 commits intomainfrom Jan 22, 2026
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Use sendspin's SyncedPlayer with ClockSync for timestamp-accurate playback synchronized to server time. Replace manual AudioScheduler with command-driven architecture for thread-safe playback control.
# Conflicts: # src-tauri/Cargo.lock # src-tauri/Cargo.toml # src-tauri/src/sendspin/mod.rs
The `[lints.rust]` and `[lints.clippy]` sections were accidentally removed, which disabled `unsafe_code = "forbid"` and clippy pedantic warnings.
The comment said "parking_lot::Mutex" but the code uses TokioMutex.
These structs are deserialized by serde from JSON, not constructed directly in Rust code.
Ports sendspin-rs change: the audio callback needs synchronous locking, not async. TokioMutex is designed for async contexts while parking_lot is more appropriate for real-time audio callbacks.
Required by cpal/sendspin for audio playback on Linux.
- Add backticks to code references in doc comments - Remove redundant `continue` statements - Use `map_or` instead of `map().unwrap_or()`
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Switches to sendspin's
SyncedPlayerwithClockSyncfor timestamp-accurate playback synchronized to server time.Replaces manual
AudioSchedulerwith a channel-driven architecture where a dedicated thread owns theSyncedPlayer. Clock synchronization now uses Kalman filter-based drift correction via NTP-style timestamp exchange.