Update README.md #63
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| name: CMake | |
| on: | |
| push: | |
| branches: [ develop ] | |
| pull_request: | |
| branches: [ develop ] | |
| env: | |
| # Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
| BUILD_TYPE: Release | |
| jobs: | |
| build: | |
| # The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
| # You can convert this to a matrix build if you need cross-platform coverage. | |
| # See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
| runs-on: ubuntu-latest | |
| steps: | |
| - uses: actions/checkout@v3 | |
| - name: Install Requirements | |
| # Install all required packages | |
| run: sudo apt update && sudo apt install -y cmake build-essential g++ gcc dbus libdbus-1-dev libxcursor-dev libxcursor1 libxrandr-dev libxrandr2 libxxf86vm-dev libxxf86vm1 libopenvr-api1 libopenvr-dev libgl-dev libglx-dev --install-suggests | |
| - name: Configure CMake | |
| # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
| # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
| # -DCMAKE_C_COMPILER=${{env.COMPILER}} -DCMAKE_CXX_COMPILER=${{env.COMPILER}}++ | |
| run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -DRE_EXTERNAL_LIBRARIES=/tmp/racoonengine/ | |
| - name: Build | |
| # Build your program with the given configuration | |
| run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j $(nproc) | |
| #- name: Test | |
| # working-directory: ${{github.workspace}}/build | |
| # # Execute tests defined by the CMake configuration. | |
| # # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | |
| # run: ctest -C ${{env.BUILD_TYPE}} | |