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nathan-coleman/README.md

Hi, I'm Nathan, pleasure to meet you.

  • 🔭 Currently, I'm working full time at FreightLogics, developing in C# and working with Azure.
  • 🌱 I spend my free time deveveloping games in Godot.
  • I'm a lifetime member of GameDev.tv and have completed many of thier courses.

  • 💬 The best way to contact me is at [email protected]. I'd love to hear from you, whether it be opprotunities, projects, feedback, or just curiosity!
  • 🖼️ My portfolio is available at nathan-coleman.com.
  • You can also find me on LinkedIn.

My Most Used Languages

My Public GitHub Stats

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  1. indie-game-dev indie-game-dev Public

    An open-source and in-development game built in the Godot game engine, where you run your own indie game studio.

    GDScript 2

  2. godot_scene_tree_folders godot_scene_tree_folders Public

    An editor plugin for the Godot game engine. Adds a custom 'Folder' node for organizing your scene tree without cluttering the Inspector.

    GDScript 9

  3. GD.tv-2024-Game-Jam GD.tv-2024-Game-Jam Public

    The Grayscale Defender, a quickly-built but engaging game

    C#

  4. gamedev.tv-rpg gamedev.tv-rpg Public

    A short combat demo of my RPG built in Unity

    C#

  5. StuckOnTheMoon StuckOnTheMoon Public

    You're stuck on the moon and have to rebuild your spaceship to escape. (In theory)

    C#

  6. CS50-AI CS50-AI Public

    This is just a collection of a few projects I made while going through CS50's course on AI & Algorithms.

    Python