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v3.10.2 for Godot 4.6

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@nathanhoad nathanhoad released this 12 Mar 09:58
· 27 commits to main since this release

What's Changed

New Stuff

Fixes

  • Fix find in dialogue panel by @nathanhoad in #1134
  • Fix C# example balloon mutation handler by @nathanhoad in #1131
  • Add a check for null autoloads for symbol lookup by @nathanhoad in #1128
  • Fix character name completions suggesting names from commented lines by @norrbru in #1121
  • Fix _check_condition() crash and wrong results for non-primitive condition values by @nathanhoad in #1118

New Contributors

@norrbru made their first contribution in #1121

Full Changelog: v3.10.1...v3.10.2