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v3.10.3 for Godot 4.6

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@nathanhoad nathanhoad released this 04 Apr 05:50
· 43 commits to main since this release

What's Changed

Fixes

Fix skipped awaited inline mutations by @nathanhoad in #1168
Fix got_dialogue signal not received when ExampleBalloon used as node by @komako-yukiguni in #1147
Make blank translations fall back to English by @nathanhoad in #1144
Remove duplicates from auto complete list by @nathanhoad in #1143

Other Changes

Add error for lonely static IDs by @nathanhoad in #1169
Improve name autocompletion with case-insensitivity by @norrbru in #1162
Allow overriding "ignore missing state" at runtime by @nathanhoad in #1161
Add basic symbol lookup for C# by @nathanhoad in #1159
Add resource reference to line IDs by @nathanhoad in #1145

New Contributors

@komako-yukiguni made their first contribution in #1147

Full Changelog: v3.10.2...v3.10.3