Skip to content

v0.14.2 More items and random encounters

Choose a tag to compare

@neph1 neph1 released this 05 Oct 16:01
· 388 commits to master since this release
ccc06e7

What's Changed

  • Better integration with Tale items when generating items
  • Started implementing 'generic' sets of items that can be used per setting, regardless of what the LLM generates for the story
  • Random encounters. When you return to a previously visited location, there's a small chance the LLM will generate new items and npcs for it.
  • Some refactoring.

Known bugs:
Sometimes a starting location doesn't seem to have exits set up properly. If you return to it, there's a possibility you can't get out of it.

Full Changelog: v0.14.1...v0.14.2