v0.26.0 Combat improvements
What's Changed
This release brings updated combat mechanics.
- Support for body parts, and body specific armor. Atm a body part is selected randomly, but it's prepared to handle "aimed" attacks. Just need to figure out the mechanics.
- Mob spawners. These will churn out mobs in the location they're in, at some intervals, and with a ceiling of how many can exist simultaneously. They are customizable in the world.json files and support spawning one of the creatures from a world's catalogue.
- A new "combat sandbox" story, for those who wish to try out combat first and foremost. It features an endless supply of giant rats. Run it with
python -m stories.combat_sandbox.story --web - Some minor fixes and improvements surrounding combat.
Full Changelog: v0.25.0...v0.26.0