Skip to content

v0.26.0 Combat improvements

Choose a tag to compare

@neph1 neph1 released this 26 Feb 17:11
· 239 commits to master since this release
5139b2e

What's Changed

  • Update v0.26.0 - Improve combat by @neph1 in #72

This release brings updated combat mechanics.

  • Support for body parts, and body specific armor. Atm a body part is selected randomly, but it's prepared to handle "aimed" attacks. Just need to figure out the mechanics.
  • Mob spawners. These will churn out mobs in the location they're in, at some intervals, and with a ceiling of how many can exist simultaneously. They are customizable in the world.json files and support spawning one of the creatures from a world's catalogue.
  • A new "combat sandbox" story, for those who wish to try out combat first and foremost. It features an endless supply of giant rats. Run it with python -m stories.combat_sandbox.story --web
  • Some minor fixes and improvements surrounding combat.

Full Changelog: v0.25.0...v0.26.0