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nikkey2x2/ShowThatRecipe

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Description

ShowThatRecipe is a mod that simply allows you to click a good to show it on a recipe popup

Installation

  1. Install BepInEx
  2. Download ShowThatRecipe.dll from releases page
  3. Drop ShowThatRecipe.dll into BepInEx/plugins directory

Currently implemented

  • Building construction materials
  • Gathering huts
  • Farms
  • Hearth fuel slots
  • Mine
  • Geyser pump
  • Rain collector
  • Storage (only while in list mode)
  • Resource deposits

TODO

  • Woodcutter -> this is probably just an internal storage.
  • Static GoodSetSlot - a single good (with amount) you see on glade events. Surprisingly tough to add a button to.
  • Dynamic GoodSetSlot - multiple ingredients you can choose from a radial menu. The middle of it is doable for sure, goods in a circle are a little tricky.
  • Resource monitor at the top

Compiling

A few caveats if you would like to compile this yourself:

  • Visual Studio advised
  • BepInExRequired
  • copy_dll.bat is a post-build script that copies a compiled DLL into a BepInEx directory, you may leave it empty
  • ShowThatRecipe.csproj contains a few local assembly references, so you would have to fix paths to them

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Against The Storm mod to show recipes on clock

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