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Sensey

Android library which makes playing with sensor events & detecting gestures a breeze.

The library is built for simplicity and ease of use. It eliminates most boilerplate code for dealing with setting up sensor based event and gesture detection on Android.


Built with ❤︎ by Nishant Srivastava and contributors


Screenshot of sample app

sc1 sc2

Supported gestures/events

Gesture Event type
Shake ShakeEvent.Detected, ShakeEvent.Stopped
Flip FlipEvent.FaceUp, FlipEvent.FaceDown
Light LightEvent.Dark, LightEvent.Light
Proximity ProximityEvent.Near, ProximityEvent.Far
Movement MovementEvent.Moved, MovementEvent.Stationary
Orientation OrientationEvent.TopSideUp, BottomSideUp, LeftSideUp, RightSideUp
Chop ChopEvent.Chopped
TapOnBack TapOnBackEvent
WristTwist WristTwistEvent.Twisted
Wave WaveEvent.Waved
Scoop ScoopEvent.Scooped
PickupDevice PickupDeviceEvent.PickedUp, PutDown
TiltDirection AxisXTilt, AxisYTilt, AxisZTilt (with clockwise/anticlockwise)
RotationAngle RotationAngleEvent (angles in degrees)
PinchScale PinchScaleEvent (scale factor)
TouchType DoubleTap, LongPress, SingleTap, Swipe (8 dirs), Scroll (4 dirs)
SoundLevel SoundLevelEvent (dB level)
Step StepEvent (step count, distance, activity type)

Quick start

import com.github.nisrulz.sensey.senseyRegister
import com.github.nisrulz.sensey.senseyStop
import com.github.nisrulz.sensey.gesture.shake.ShakeEvent
import com.github.nisrulz.sensey.gesture.flip.FlipEvent

// In an Activity:
override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    senseyRegister(lifecycle) {
        shakePlugin { event ->
            when (event) {
                ShakeEvent.Detected -> println("Shake detected!")
                ShakeEvent.Stopped  -> println("Shake stopped")
            }
        }
        flipPlugin { event ->
            when (event) {
                FlipEvent.FaceUp   -> println("Face up")
                FlipEvent.FaceDown -> println("Face down")
            }
        }
    }
}

// In Compose:
@Composable
fun MyScreen(lifecycle: Lifecycle) {
    SenseyGestureEffect(lifecycle) {
        shakePlugin { event ->
            when (event) {
                ShakeEvent.Detected -> println("Shake detected!")
                ShakeEvent.Stopped  -> println("Shake stopped")
            }
        }
    }
    Box(modifier = Modifier.fillMaxSize().senseyGestures())
}

See the full usage guide for every gesture with parameter options and common examples.

Including in your project

Sensey is available on Maven Central:

implementation 'com.github.nisrulz:sensey:{latest version}'

where {latest version} corresponds to the latest published version on Maven Central.

Architecture

Each gesture is split into three components:

  • GestureTrigger<T> — Pure Kotlin contract with no Android dependencies. The detection algorithm lives here and can be unit tested without a device. All complex logic is extracted into private functions for readability.
  • GesturePlugin — Wraps a trigger into a plugin that registers with a Sensey instance via Sensey.register(plugin). Sensor-based gestures use TypedSensorDetector directly (composition over inheritance), avoiding intermediate Detector classes.
  • Sensey class — Plugin registry with lifecycle management. Provides register {} DSL, senseyRegister() / SenseyGestureEffect() extension functions, and auto-cleanup on lifecycle destroy.

Changelog

Starting with 1.0.1, Changes exist in the releases tab.

Pull Requests

I welcome and encourage all pull requests. It usually will take me within 24-48 hours to respond to any issue or request. Here are some basic rules to follow to ensure timely addition of your request:

  1. Match coding style (braces, spacing, etc.) This is best achieved using CMD+Option+L (Reformat code) on Mac (not sure for Windows) with Android Studio defaults. This project uses a modified version of Grandcentrix's code style, so please use the same when editing this project.
  2. If its a feature, bugfix, or anything please only change code to what you specify.
  3. Please keep PR titles easy to read and descriptive of changes, this will make them easier to merge :)
  4. Pull requests must be made against develop branch. Any other branch (unless specified by the maintainers) will get rejected.
  5. Check for existing issues first, before filing an issue.
  6. Have fun!

References of Sensey

Sensey is being used in production apps as well as research & development for thesis at universities.

Click here for the full list of references

License

Licensed under the Apache License, Version 2.0, click here for the full license.

Author & Contributors

This project was created by Nishant Srivastava but hopefully developed and maintained by many others. See the the list of contributors here.

Ways You Can Help/Support this project

Thanks for your interest in this software ❤️