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Blank SDL Beginning Code

Nikki Kyllonen

These files can be compiled using the Makefile and run from the executable proj placed in the build/bin/ directory. When run, the code generates a blank SDL window with a sky blue background. Although no models are displayed, a cube and a sphere model are loaded from the models directory as well as two textures and two shaders from their respective textures and Shaders directories.

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Repo with base code for creating a SDL window

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