2000 max players + launcher Players Online tab - #44
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Clone live redsync-pelican volume/resources into /opt/redsync-beta, run redsync-beta on host :2177 without touching Official :2077, and list the beta endpoint in launcher servers.json. Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Clone Official via ServerCreationService (same egg/limits), allocate :2177, copy files into the Wings volume, and remove the standalone docker twin so beta shows in panel.xbuniverse.duckdns.org. Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Enforce REDSYNC_MAX_PLAYERS (default 2000) at auth, expose players/maxPlayers on public status HTTP (listenPort+2), and add a PLAYERS ONLINE tab that polls /status for live headcounts. Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Replace HttpListener with TcpListener on IPAddress.Any so published status ports work inside Pelican containers. Add script to bring Official back and probe /status. Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Windows one-shot: build win-x64 launcher zip, push RedSyncLauncher.zip + HTML mirrors to xbuniverse media/www paths. Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
Pelican writes storage/logs/laravel-YYYY-MM-DD.log, so the BETA page fix script no longer misses ERROR lines by looking only for laravel.log. Co-authored-by: XEROX710 <nobody71004@users.noreply.github.com>
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Summary
Sets a hard join cap of 2000 players and adds a PLAYERS ONLINE tab in the Avalonia launcher that polls live headcounts.
Server
REDSYNC_MAX_PLAYERS(default 2000) enforced inAuthPacketHandler(ServerFullreject)*) on listenPort+2 (Official:2079, BETA:2179)/statusand/playersreturn{ players, maxPlayers, full, port }release/server/RedSync.Server.dllLauncher
playing / 2000, LINK state)/statusevery ~12sservers.jsonincludesmaxPlayers+statusPortVPS follow-up (required for live counts)
release/ops/publish-status-ports.shso Pelican publishes 2079/2179