SERVER: Fix flamethrower appearing in loot pool & allow duplicates assuming they are not 2 slots within each other#131
Merged
Conversation
I guess something I did fixed it? It used to time out if it wasn't there, but it works now.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description of Changes
This PR removes the flamethrower from the gun game weapon pool, and allows duplicates assuming they are not 2 slots within each other, since there's only 26 unique guns excluding the flamethrower.
The visual example is in solo play, but I also tested multiplayer, and did not notice any issues.
Closes nzp-team/nzportable#1184
Visual Sample
8mb.video-YcL-nZGbHMM9.mp4
Checklist