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A* Path Finding Algorithm for 2D Grid World

AIM

To develop a code to find the route from the source to the destination point using A* algorithm for 2D grid world.

THEORY

Explain the problem statement

DESIGN STEPS

STEP 1:

Build a 2D grid world with initial state , goal state and obstacles:

STEP 2:

STEP -> Write your own steps:

Draw the 2D

PROGRAM

Include your code here

OUTPUT:

Explain the Completeness and complexity of the algorithm:

RESULT:

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