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AntiStasi Official Community Edition 1.4c2.0

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@Bob-Murphy Bob-Murphy released this 10 Aug 01:40
· 4161 commits to master since this release

First proper release of the AntiStasi Community Version of AntiStasi 1.4

Bugfixed and translated version of AntiStasi based on Barbolani's version 1.4.0.2.

Changelog as of commit 480bf7a

Improvements this version

  • Support for 3CB - You can now play as the British Armed Forces (not working in Blufor mission)
  • PvP players can get into the passenger seats of vehicles (i.e - they can be taken captive)
  • Undercover is much more likely to be broken by outposts at higher war levels
  • Arsenal categorization is significantly improved. Fewer items will be wrongly in the 'Bipod' section.
  • HEMTT Cargo and HEMTT Flatbed added to the list of trucks in Vanilla.
  • The Heal and Repair box now removes vehicles and players from the wanted list
  • The Heal and Repair box now has a 30 second cooldown timer. No more spam-healing.

Fixes this version

  • Vanilla police replaced with RHS police where appropriate
  • Players no longer start with guns appropriate to their role (No more free guns)
  • Bodies now vanish when players disconnect
  • Apex Jeeps replaced with Offroads (to remove dependency on DLC)
  • Civilans now correctly increase Occupant aggression if shot in limbs
  • Players are no longer rewarded for killing civilians in singleplayer
  • Players no longer have rifleman radios during WW2
  • German radios no longer vanish during WW2
  • Dogs can no longer detect you from the other side of the world (100m reduced to 20m)
  • Player loadouts are removed for players that disconnect while unconscious or downed
  • Only rebels can save - no more BLUFOR loadouts sneaking onto the rebel side
  • Supply missions no longer claim you can sell supplies.
  • Marker text and colours should update more reliably when changing side
  • Roadblocks no longer spawn two flags
  • Times on missions should no longer be missing 0s (13:07, rather than 13:7)
  • Petros no longer has 'Build HQ on him' when he dies.
  • Sleeping bag is less likely to clip into the ground (still happens rarely)
  • Vehicles are much less likely to fly off into the sky while you're placing them.
  • Many, many fixes for personal saving. It's now more reliable than ever.
  • Undercover no longer works in airports (no stealing helicopters early-game)
  • Another fix for commander getting stuck on none
  • Objects placed near HQ like bunkers no longer wander off when you reload