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Version history

richardTingle edited this page Apr 3, 2022 · 16 revisions

1.2

Includes breaking changes in bold

  • Fix bug #1; player hands no longer jitter while moving
  • Drop support for camera based observers (must set a node using vrAppState#setObserver). This was required to support the fix to #1
  • Added respect for seated and standing VR universe (previously seated VR universe was hard coded)

1.2.1

  • Check that a node is being using an an observer, raise helpful exception if not

1.2.2

  • Fix bug where the hand pose velocity and rotational velocity were presented in the OpenVr coordinate system not the requested system
  • Provided the hand velocity from within the bound hand
  • Added support for climbing

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