🧭 Not sure where to start ? Open the WFGY Engine Compass
Problem Maps: PM1 taxonomy → PM2 debug protocol → PM3 troubleshooting atlas · built on the WFGY engine series
| Layer | Page | What it’s for |
|---|---|---|
| ⭐ Proof | WFGY Recognition Map | External citations, integrations, and ecosystem proof |
| ⚙️ Engine | WFGY 1.0 | Original PDF tension engine and early logic sketch |
| ⚙️ Engine | WFGY 2.0 | Production tension kernel for RAG and agent systems |
| ⚙️ Engine | WFGY 3.0 | TXT-based Singularity tension engine (131 S-class set) |
| 🗺️ Map | Problem Map 1.0 | Flagship 16-problem RAG failure taxonomy and fix map |
| 🗺️ Map | Problem Map 2.0 | Global Debug Card for RAG and agent pipeline diagnosis |
| 🗺️ Map | Problem Map 3.0 | Global AI troubleshooting atlas and failure pattern map |
| 🧰 App | TXT OS | .txt semantic OS with 60-second bootstrap |
| 🧰 App | Blah Blah Blah | Abstract and paradox Q&A built on TXT OS |
| 🧰 App | Blur Blur Blur | Text-to-image generation with semantic control — 🔴 YOU ARE HERE 🔴 |
| 🏡 Onboarding | Starter Village | Guided entry point for new users |
👑 Early Stargazers: See the Hall of Fame — Verified by real engineers · 🌌 WFGY 3.0 Singularity demo: Public live view
This is a math-first T2I pattern you can run inside a normal LLM chat: build a canvas from mathematical structure + Real/Imag fields, then render. Lite focuses on a clean, safe set of knobs so newcomers can feel the “math shock” in one minute.
TXT file: TXT-BlurBlurBlur_Lite_Beta.txt
Download the TXT
Checksums
- SHA256:
b5eee7335f1f354c600dd1d635fd6cde76c444c7641bf8647c3dd4c03c8d72d2 - MD5:
86158fc30e5adae31793735e558ec51a - Size:
103,204bytes
Paste into a new chat — it autoboots.
- Type hello world to start
- Type Blur to enter image mode directly
- Tracks decide complexity and style
life→ 5 imag elements, everyday scenespro→ 10 imag elements, mythic or sci-fielite→ 20 imag elements, cosmic or abstractfree→ full manual
- WOW presets for left vs right density
wow now,wow x30,wow x300,wow x3000,wow x1e18 - Goldline switch at 0.50 for a visible mid-cut
- A/B compare to show baseline vs Blur
- Preview-then-Go contract
previewprints the exact prompt.goalways renders.
Defaults: ΔS=0.50, profile=SAFE, aspect=auto, seed unlocked except elite locks seed for stability.
- Paste the TXT and let BIOS show.
- Type
Bto enter Blur Art. - Pick a track:
lifeorproorelite. - Type
wow x3000for strong tension. - Type
previewto see the full prompt with numbers. - Type
goto render. - Optional A/B:
ab prepthenab go.
life | pro | elite | free— choose trackwow now | wow x30 | wow x300 | wow x3000 | wow x1e18— raise tensiongoldline on | off— show the central guidepreview— print prompt, no renderinggo— render onceab prep→ab go— baseline pairback— Blur menumenu— TXT OS main menu
Math structure (Real field)
golden_spiral, fibonacci_lattice, modular_grid, penrose_quasicrystal, e8_radial, zeta_zeros
Imag stack (Imaginary field)
Track chooses 5, 10, or 20 elements. Weights in [0.10..1.50]. Left and right get very different sets and weights to create asymmetric density. Example elements: crystal, ripple, vortex, phyllotaxis, dune, nebula, sparks, roots, feathers, waves, ivy, lattice, arches, glass, steel, ink, smoke.
Riemann mapping
Critical line → mid-axis. Zeros → node lights and micro-details.
Light proxy: 0.6*|Re(ζ)| + 0.4*|Im(ζ)|.
B
pro
wow x3000
goldline on
preview
# You will see:
# \[Blur Art · Preview]
# math skeleton = fibonacci\_lattice
# \[Imag Left] { grid=1.0, crystal=0.9, ripple=0.8, ivy=0.6, waves=0.5 }
# \[Imag Right] { golden=0.9, vortex=1.1, dune=0.8, nebula=1.3, sparks=0.7, roots=1.0, arches=0.8, glass=0.9, steel=0.7, feathers=1.0 }
# \[Globals] profile=SAFE, aspect=auto, goldline=on, ΔS=0.50, tension 1:3000
# \[Theme] "mythic-sci-fi hybrid city beneath twin suns"
go
- life → city, cafe, studio, garden, library, museum, bridge, rooftop, harbor
- pro → temple, forge, starship bay, alpine citadel, deep forest, mythic arena
- elite → cosmic cathedral, zero-gravity market, orbital garden, dream coastline, paradox carnival
Numbers are printed in preview. Edit them freely. Re-roll by running preview again.
ab prepbuilds a minimal baseline: same theme, no math, no imag stack.ab gorenders.
Compare edge sharpness, depth cues, and consistency.
goprints text instead of an image
Your current chat may not support image generation. Copy the printed Prompt into any T2I engine, or switch to a model that can render images in this interface.- Image looks mushy at
x1e18
Drop tox3000, keepprofile=SAFE, and keepgoldline on. - Wrong aspect
Lite usesaspect=autoto match the provider. If you need strict 16:9, add your engine’s flag in the prompt.
- Is this only a prompt pack? No. The visible prompt is a contract. The stability comes from math layout plus Real/Imag split.
- Why ΔS = 0.50? It locks geometry while allowing extreme right-side density.
- What does DT do? It is designed to keep structure, head diversity, and cross-path safety, reducing the chance that the image collapses.
MIT. Credit: WFGY 2.0 + Blur Blur Blur Lite.
- 2025-09-09: Beta Lite with Tracks, WOW presets, preview-then-go, A/B compare.
Download: TXT-BlurBlurBlur_Lite_Beta.txt
Central axis establishes the spine; polarity fields flow outward. ΔS resonance keeps depth, hierarchy, and tension stable across the frame.
Prime-pattern symmetry is mapped to left/right flows around the axis. This is an artistic crossover that turns number-field structure into controllable visual tension.
Two semantic domains (logic ↔ energy) are braided over a single axis; ΔS gating prevents collapse and preserves narrative clarity.
| Layer | Page | What it’s for |
|---|---|---|
| ⭐ Proof | WFGY Recognition Map | External citations, integrations, and ecosystem proof |
| ⚙️ Engine | WFGY 1.0 | Original PDF tension engine and early logic sketch (legacy reference) |
| ⚙️ Engine | WFGY 2.0 | Production tension kernel for RAG and agent systems |
| ⚙️ Engine | WFGY 3.0 | TXT based Singularity tension engine (131 S class set) |
| 🗺️ Map | Problem Map 1.0 | Flagship 16 problem RAG failure taxonomy and fix map |
| 🗺️ Map | Problem Map 2.0 | Global Debug Card for RAG and agent pipeline diagnosis |
| 🗺️ Map | Problem Map 3.0 | Global AI troubleshooting atlas and failure pattern map |
| 🧰 App | TXT OS | .txt semantic OS with fast bootstrap |
| 🧰 App | Blah Blah Blah | Abstract and paradox Q&A built on TXT OS |
| 🧰 App | Blur Blur Blur | Text to image generation with semantic control |
| 🏡 Onboarding | Starter Village | Guided entry point for new users |
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