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[WIP] Performance optimizations for interacting with many meshes / species types #1741

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Some assorted performance optimizations notices when developing the openPMD plugin for CP2K. These mostly affect the performance of flushing Iterations.

TODO:

  • Check if we should check for dirtyRecursive() in other places, too, or when reading

@franzpoeschel franzpoeschel changed the title Performance optimizations for interacting with many meshes / species types [WIP] Performance optimizations for interacting with many meshes / species types Mar 28, 2025
@franzpoeschel franzpoeschel force-pushed the performance-optimizations-cp2k branch from b62f3fd to a4df35d Compare March 31, 2025 16:47
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