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3 changes: 2 additions & 1 deletion frontend/docs/server/config.json.md
Original file line number Diff line number Diff line change
Expand Up @@ -153,7 +153,8 @@ omp-server --default-config
| ------------------------------- | ------ | ------------- | --------- | ---- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| network.acks_limit | int | 3000 | ❌ | ❌ | |
| network.aiming_sync_rate\* | int | 30 | ✅ | ❌ | The time in milliseconds a client should update the server with new data while firing a weapon. |
| network.allow_037_clients | bool | true | ❌ | ❌ | Toggles if players with 0.3.7 client allowed to join the server. |
| network.allow_037_clients | bool | true | ❌ | ❌ | Toggles if players with 0.3.7 client are allowed to join the server. |
| network.use_omp_encryption | bool | false | ❌ | ❌ | Toggles open.mp packet encryption for extra protection (default protocol still works alongside with it). |
| network.bind | string | | ✅ | ❌ | The IP address the server should use. The server will be forced to use this IP address instead of automatically choosing a free IP address. This IP address must match one assigned to a network card on the server. This is useful for running multiple servers on the same port on the same box. |
| network.cookie_reseed_time | int | 300000 | ❌ | ❌ | The time in milliseconds the connection cookie seed value updates. |
| network.grace_period | int | 5000 | ❌ | ❌ | This is a grace period to allow unlimited connections from the same IP after starting the server, mainly used for NPCs.<br />By default: 5 Seconds |
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