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    • ZString

      Public
      Zero Allocation StringBuilder for .NET and Unity.
      C#
      1792.6k45Updated Oct 16, 2025Oct 16, 2025
    • Actions

      Public
      C#
      96100Updated Oct 15, 2025Oct 15, 2025
    • Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
      C#
      1122k81Updated Oct 14, 2025Oct 14, 2025
    • A reverse proxy for local development environments that intercepts requests to AI services like OpenAI, Anthropic, etc.., allowing you to trace request and response content.
      C#
      33603Updated Oct 13, 2025Oct 13, 2025
    • NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.
      C#
      619120Updated Oct 10, 2025Oct 10, 2025
    • csbindgen

      Public
      Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
      Rust
      7182730Updated Oct 7, 2025Oct 7, 2025
    • A framework for transparently invoking multiple instances or clients.
      C#
      43720Updated Oct 1, 2025Oct 1, 2025
    • UniTask

      Public
      Provides an efficient allocation free async/await integration for Unity.
      C#
      93910k166Updated Oct 1, 2025Oct 1, 2025
    • Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.
      C#
      25601Updated Oct 1, 2025Oct 1, 2025
    • Ulid

      Public
      Fast .NET C# Implementation of ULID for .NET and Unity.
      C#
      691.6k44Updated Oct 1, 2025Oct 1, 2025
    • ZLogger

      Public
      Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
      C#
      1111.6k105Updated Oct 1, 2025Oct 1, 2025
    • ZLinq

      Public
      Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
      C#
      1904.6k31Updated Oct 1, 2025Oct 1, 2025
    • Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
      C#
      67610Updated Oct 1, 2025Oct 1, 2025
    • Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
      C#
      715600Updated Oct 1, 2025Oct 1, 2025
    • Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.
      C#
      1319720Updated Oct 1, 2025Oct 1, 2025
    • Utf8 based StreamReader for high performance text processing.
      C#
      1024010Updated Oct 1, 2025Oct 1, 2025
    • C# Source Generator to create value-object, inspired by units of measure.
      C#
      2238520Updated Oct 1, 2025Oct 1, 2025
    • Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
      C#
      1331501Updated Oct 1, 2025Oct 1, 2025
    • R3

      Public
      The new future of dotnet/reactive and UniRx.
      C#
      1353.3k2012Updated Oct 1, 2025Oct 1, 2025
    • ProcessX

      Public
      Simplify call an external process with the async streams in C# 8.0.
      C#
      3252101Updated Oct 1, 2025Oct 1, 2025
    • High performance observable collections and synchronized views, for WPF, Blazor, Unity.
      C#
      5582770Updated Oct 1, 2025Oct 1, 2025
    • Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).
      C#
      1831501Updated Oct 1, 2025Oct 1, 2025
    • High performance in-memory/distributed messaging pipeline for .NET and Unity.
      C#
      1171.7k32Updated Oct 1, 2025Oct 1, 2025
    • Zero encoding extreme performance binary serializer for C# and Unity.
      C#
      2624.1k7313Updated Oct 1, 2025Oct 1, 2025
    • Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
      C#
      1201.7k50Updated Oct 1, 2025Oct 1, 2025
    • Unified Realtime/API framework for .NET platform and Unity.
      C#
      4524.2k110Updated Oct 1, 2025Oct 1, 2025
    • A library for building server application using loop-action programming model on .NET.
      C#
      1227110Updated Oct 1, 2025Oct 1, 2025
    • Kokuban

      Public
      Simplifies styling strings in the terminal for .NET application.
      C#
      316220Updated Oct 1, 2025Oct 1, 2025
    • Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.
      C#
      1311000Updated Oct 1, 2025Oct 1, 2025
    • DFrame

      Public
      Distributed load testing framework for .NET and Unity.
      C#
      2325301Updated Oct 1, 2025Oct 1, 2025