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GodotGameTemplate
Public- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
GameDemo
Public- Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, protecting your code from reentrancy issues.
Serialization
PublicLogicBlocks
PublicHuman-friendly, hierarchical and serializable state machines for games and apps in C#.- Godot-specific JSON converters for Chickensoft.Serialization.
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
chickensoft_site
Publicsetup-godot
PublicAutoInject
PublicReflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.Log.Godot
PublicUMLGenerator
PublicA tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visualizing complex class hierarchies, and relationships through automated diagram creation.SaveFileBuilder
PublicCompose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.GameTools
PublicGodotTestDriver
PublicGodotNodeInterfaces
PublicGodotPackage
PublicGoDotTest
PublicCollections
PublicLightweight collections, utilities, and general interface types to help make maintainable code.Log
PublicPalettePainter
PublicIntrospection
PublicCreate mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.EditorConfig
Publicrenovate
PublicSteamworks.NET
PublicGoDotLog
Public archive