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    • C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
      41900Updated Dec 16, 2025Dec 16, 2025
    • GodotGame

      Public
      C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
      C#
      2634640Updated Dec 15, 2025Dec 15, 2025
    • GameDemo

      Public
      The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
      C#
      4650242Updated Dec 14, 2025Dec 14, 2025
    • Sync

      Public
      Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, protecting your code from reentrancy issues.
      C#
      12200Updated Dec 14, 2025Dec 14, 2025
    • Platform

      Public
      Platform-specific native extensions for Godot written in C#.
      C#
      31510Updated Dec 13, 2025Dec 13, 2025
    • Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
      C#
      56710Updated Dec 10, 2025Dec 10, 2025
    • Human-friendly, hierarchical and serializable state machines for games and apps in C#.
      C#
      1227241Updated Dec 10, 2025Dec 10, 2025
    • Serialization.Godot

      Public
      Godot-specific JSON converters for Chickensoft.Serialization.
      C#
      61710Updated Dec 10, 2025Dec 10, 2025
    • GodotEnv

      Public
      Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
      C#
      2647882Updated Dec 10, 2025Dec 10, 2025
    • Official Chickensoft website, blogs, and documentation.
      MDX
      121200Updated Dec 4, 2025Dec 4, 2025
    • Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
      TypeScript
      1614504Updated Dec 4, 2025Dec 4, 2025
    • GodotPackageTemplate

      Public
      A .NET template for quickly creating a C# nuget package for use with Godot 4.
      1900Updated Dec 4, 2025Dec 4, 2025
    • Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
      C#
      1018240Updated Dec 3, 2025Dec 3, 2025
    • Log.Godot

      Public
      Opinionated logging for C# in Godot, based on Chickensoft.Log.
      C#
      21310Updated Dec 3, 2025Dec 3, 2025
    • A tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visualizing complex class hierarchies, and relationships through automated diagram creation.
      C#
      44000Updated Dec 3, 2025Dec 3, 2025
    • Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.
      C#
      42521Updated Dec 3, 2025Dec 3, 2025
    • GameTools

      Public
      A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.
      C#
      35212Updated Dec 3, 2025Dec 3, 2025
    • Easy integration testing for Godot with simulated input, node drivers, and fixtures.
      C#
      15020Updated Dec 3, 2025Dec 3, 2025
    • Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.
      C#
      53420Updated Dec 3, 2025Dec 3, 2025
    • A .NET template for quickly creating a C# nuget package for use with Godot 4.
      PowerShell
      44410Updated Dec 3, 2025Dec 3, 2025
    • GoDotTest

      Public
      C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
      C#
      1212731Updated Dec 2, 2025Dec 2, 2025
    • Lightweight collections, utilities, and general interface types to help make maintainable code.
      C#
      74410Updated Nov 20, 2025Nov 20, 2025
    • Log

      Public
      Opinionated logging interface and implementations for C# applications and libraries.
      C#
      21510Updated Nov 20, 2025Nov 20, 2025
    • Command-line, general-purpose palette generator for use with pixel art, textures, or art software.
      C#
      21600Updated Nov 9, 2025Nov 9, 2025
    • Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.
      C#
      46400Updated Nov 8, 2025Nov 8, 2025
    • Chickensoft's EditorConfig for C#.
      2300Updated Nov 5, 2025Nov 5, 2025
    • renovate

      Public
      Renovate bot configuration for keeping Chickensoft packages up-to-date.
      2100Updated May 2, 2025May 2, 2025
    • next-godot-csproj-version

      Public
      Compute the next version of a C# project based on its current version, the version of Godot it is using, and a version bump strategy (major, minor, or patch).
      TypeScript
      2306Updated May 1, 2025May 1, 2025
    • Steamworks wrapper for Godot / C#
      C#
      419200Updated Mar 14, 2025Mar 14, 2025
    • GoDotLog

      Public archive
      Opinionated Godot logging interface and console implementation for C#
      C#
      42011Updated Feb 8, 2025Feb 8, 2025