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    • gray

      Public
      GRay: Ray Tracing 3D Gaussians Near the Speed of Splats
      Python
      Other
      51900Updated May 31, 2026May 31, 2026
    • Code for the EGSR 2025 Paper "Content-Aware Texturing for Gaussian Splatting"
      Python
      Other
      48830Updated May 30, 2026May 30, 2026
    • Official implementation for the Eurographics 2026 paper "Adaptive Spatio-Temporal 3D Gaussian Splatting for Scenes with Oscillatory Motion"
      Python
      Other
      2500Updated May 20, 2026May 20, 2026
    • svbrdf-evaluation

      Public
      Official implementation of the article "An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes"
      Python
      MIT License
      2510Updated Mar 10, 2026Mar 10, 2026
    • The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"
      Python
      Other
      46000Updated Dec 3, 2025Dec 3, 2025
    • Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
      Python
      Other
      3.2k22k66446Updated Oct 17, 2025Oct 17, 2025
    • Python
      Other
      53500Updated Oct 17, 2025Oct 17, 2025
    • The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"
      Python
      Other
      19235100Updated Sep 22, 2025Sep 22, 2025
    • Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. Lanvin, B. Kerbl, G. Dre…
      Python
      Other
      67550193Updated Sep 12, 2025Sep 12, 2025
    • Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
      Python
      Other
      1351.4k845Updated Jun 10, 2025Jun 10, 2025
    • Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024
      C++
      Other
      1111700Updated Jan 25, 2025Jan 25, 2025
    • Cuda
      Other
      4661.5k5314Updated Oct 21, 2024Oct 21, 2024
    • Support code for controlnet diffuser step of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR2024
      Python
      61300Updated Sep 20, 2024Sep 20, 2024
    • Cuda
      61120Updated Aug 7, 2024Aug 7, 2024
    • C++
      5700Updated Jul 19, 2024Jul 19, 2024
    • C++
      61411Updated Jul 17, 2024Jul 17, 2024
    • 3dlayers

      Public
      C#
      MIT License
      32300Updated Jun 27, 2024Jun 27, 2024
    • Official implementation of "Physically-Based Lighting for 3D Generative Models of Cars", Computer Graphics Forum 2024 (Proceedings of the Eurographics Conferenc…
      Python
      42010Updated Apr 19, 2024Apr 19, 2024
    • nerfshop

      Public
      NeRFshop: Interactive Editing of Neural Radiance Fields
      Cuda
      Other
      24460100Updated Mar 27, 2023Mar 27, 2023
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