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    • Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      4600Updated Dec 19, 2025Dec 19, 2025
    • com.unity.xr.arfoundation

      Public
      AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. To learn more about AR Foundation, click the Documentation link above. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      5600Updated Dec 19, 2025Dec 19, 2025
    • com.unity.xr.arcore

      Public
      Provides native Google ARCore integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      0000Updated Dec 19, 2025Dec 19, 2025
    • com.unity.behavior

      Public
      C#
      3300Updated Dec 19, 2025Dec 19, 2025
    • Provides rendering and input support for XR MockHMD. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      0400Updated Dec 16, 2025Dec 16, 2025
    • com.unity.ide.visualstudio

      Public
      Code editor integration for supporting Visual Studio as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      1782100Updated Dec 16, 2025Dec 16, 2025
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 A high-level, component-based, interaction system for creating VR and AR experiences. It provides a framework that makes 3D and UI interactions available from Unity input events. The core of this system is a set of base Interactor and Interactable components, and an Interaction Manag…
      C#
      113000Updated Dec 13, 2025Dec 13, 2025
    • com.unity.purchasing

      Public
      [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 IMPORTANT UPGRADE NOTES:If updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x, complete the following actions in order to resolve compilation errors: 1. Move IAPProductCatalog.json and BillingMode.jsonFROM: Assets/Plugins/UnityPurchasi…
      C#
      103971Updated Dec 13, 2025Dec 13, 2025
    • com.unity.timeline

      Public
      Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      102700Updated Dec 12, 2025Dec 12, 2025
    • com.unity.xr.meta-openxr

      Public
      Enables you to build mixed reality apps for Meta Quest devices by implementing support for Metas OpenXR extensions. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      0210Updated Dec 12, 2025Dec 12, 2025
    • com.unity.cloud.gltfast

      Public
      Use glTFast to import and export glTF 3D files efficiently at runtime or in the Editor 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      1300Updated Dec 12, 2025Dec 12, 2025
    • Use Draco for Unity to apply Draco compression to meshes, import Draco files and load Draco data at runtime. Draco is an open-source library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      0100Updated Dec 11, 2025Dec 11, 2025
    • Load KTX 2.0 and Basis Universal textures at runtime and in the Editor. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      2200Updated Dec 11, 2025Dec 11, 2025
    • OpenXR is an open, royalty-free standard developed by Khronos that aims to simplify AR/VR development by allowing developers to target a wide range of AR/VR devices. Use this plug-in to enable OpenXR in XR Plug-in Management. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      12600Updated Dec 11, 2025Dec 11, 2025
    • com.unity.dt.app-ui

      Public
      App UI is a versatile and customizable UI library for Unity that provides essential building blocks for creating beautiful and responsive user interfaces. With support for MVVM architecture, state management, and localization, App UI simplifies app development... 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      2300Updated Dec 11, 2025Dec 11, 2025
    • com.unity.2d.tilemap.extras

      Public
      [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 2D Tilemap Extras is a package that contains extra scripts for use with 2D Tilemap features in Unity. These include custom Tiles and Brushes for the Tilemap feature.
      C#
      2500Updated Dec 10, 2025Dec 10, 2025
    • [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Unity Analytics package automatically collects core events and user properties when someone uses your game or application, and enables you to track specific in-game actions your user performs by defining custom events. The data collected from this package is surfaced in the Unity…
      C#
      0000Updated Dec 4, 2025Dec 4, 2025
    • com.unity.toonshader

      Public
      C#
      1900Updated Dec 4, 2025Dec 4, 2025
    • com.unity.testframework.graphics

      Public
      Provides testing utilities for writing tests for graphics code, such as image comparison assertions and automatic management of reference images. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      1200Updated Dec 4, 2025Dec 4, 2025
    • com.unity.xr.hands

      Public
      Surfaces the cross-platform subsystem API for hand-tracking. Implementations of providers will be found in the package for that platform. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      1200Updated Dec 3, 2025Dec 3, 2025
    • com.unity.inputsystem

      Public
      A new input system which can be used as a more extensible and customizable alternative to Unitys classic input system in UnityEngine.Input. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      4400Updated Nov 27, 2025Nov 27, 2025
    • com.unity.services.cloudsave

      Public
      Build better player experiences with seamless game data stored securely in the cloud.Use Cloud Save to store your players’ progress and preferences, by doing so you can share this data between all the players’ devices and any game backend services. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      1200Updated Nov 26, 2025Nov 26, 2025
    • com.unity.addressables.android

      Public
      C#
      1000Updated Nov 26, 2025Nov 26, 2025
    • The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      61700Updated Nov 22, 2025Nov 22, 2025
    • com.unity.addressables

      Public
      [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dep…
      C#
      769210Updated Nov 22, 2025Nov 22, 2025
    • Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package provides a foundation for creating networked multiplayer applications within DOTS. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      62000Updated Nov 21, 2025Nov 21, 2025
    • A package containing internal utility functions to support the development of film packages/modules for Unity 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      1200Updated Nov 21, 2025Nov 21, 2025
    • SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      2300Updated Nov 18, 2025Nov 18, 2025
    • com.unity.2d.psdimporter

      Public
      A ScriptedImporter for importing Adobe Photoshop PSB (Photoshop Big) file format. The ScriptedImporter is currently targeted for users who wants to create multi Sprite character animation using Unity 2D Animation Package. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      111200Updated Nov 18, 2025Nov 18, 2025
    • com.unity.2d.animation

      Public
      2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
      C#
      4400Updated Nov 18, 2025Nov 18, 2025