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    • vk_video_samples

      Public
      Vulkan video samples
      C++
      Apache License 2.0
      53331169Updated Feb 27, 2026Feb 27, 2026
    • Open-source Vulkan RTX path tracer for glTF 2.0 scenes with DLSS, OptiX denoising, and 27 extensions. NVIDIA sample
      C++
      Apache License 2.0
      2532630Updated Feb 17, 2026Feb 17, 2026
    • nvtt_samples

      Public
      NVIDIA Texture Tools samples for compression, image processing, and decompression.
      C++
      Apache License 2.0
      89310Updated Feb 12, 2026Feb 12, 2026
    • build_all

      Public
      GO HERE FIRST: nvpro-samples overview
      CMake
      Apache License 2.0
      4638340Updated Feb 12, 2026Feb 12, 2026
    • vk_raytracing_tutorial_KHR

      Public
      Ray tracing examples and tutorials using VK_KHR_ray_tracing
      C++
      Apache License 2.0
      1661.7k10Updated Feb 12, 2026Feb 12, 2026
    • vk_denoise_dlssrr

      Public
      Example of integrating the DLSS RR denoiser into a Vulkan application
      C++
      Apache License 2.0
      0800Updated Feb 12, 2026Feb 12, 2026
    • A comprehensive collection of modular libraries for high-performance graphics development
      C++
      Apache License 2.0
      168232Updated Feb 12, 2026Feb 12, 2026
    • vk_memory_decompression

      Public
      Vulkan Memory Decompression (VK_NV_memory_decompression) sample
      C++
      Apache License 2.0
      01020Updated Feb 12, 2026Feb 12, 2026
    • nvpro_core

      Public
      shared source code and resources needed for the samples to run
      C++
      Apache License 2.0
      12654733Updated Feb 12, 2026Feb 12, 2026
    • Sample viewer implementing several rendering methods for 3D gaussians using Vulkan API
      C++
      Apache License 2.0
      3334941Updated Feb 11, 2026Feb 11, 2026
    • A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.
      C++
      1131711Updated Feb 4, 2026Feb 4, 2026
    • Sample for cluster-based continuous level of detail rasterization or ray tracing
      C++
      Apache License 2.0
      1115200Updated Feb 3, 2026Feb 3, 2026
    • vk_slang_editor

      Public
      A shader-driven livecoding tool using Vulkan and the Slang shading language.
      C++
      Apache License 2.0
      14020Updated Jan 29, 2026Jan 29, 2026
    • Demonstrates seven different techniques for order-independent transparency in Vulkan.
      C++
      Apache License 2.0
      2337940Updated Jan 29, 2026Jan 29, 2026
    • vk_mini_samples

      Public
      Collection of Vulkan samples
      CMake
      Apache License 2.0
      1931921Updated Jan 29, 2026Jan 29, 2026
    • tinygltf

      Public
      Header only C++11 tiny glTF 2.0 library
      C++
      MIT License
      477001Updated Jan 27, 2026Jan 27, 2026
    • stb

      Public
      stb single-file public domain libraries for C/C++
      C
      Other
      8k310Updated Jan 27, 2026Jan 27, 2026
    • Integration of NRD into a Vulkan application
      C++
      Apache License 2.0
      21610Updated Jan 14, 2026Jan 14, 2026
    • vk_animated_clusters

      Public
      Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing
      C++
      Apache License 2.0
      26000Updated Dec 15, 2025Dec 15, 2025
    • Sample for adaptive triangle tessellation in ray tracing
      C++
      Apache License 2.0
      22200Updated Dec 9, 2025Dec 9, 2025
    • xr_multi_gpu

      Public
      Vulkan multi-GPU sample for XR workloads
      C++
      Apache License 2.0
      1310Updated Nov 19, 2025Nov 19, 2025
    • OpenGL sample that renders into a Vulkan direct display
      C++
      Apache License 2.0
      53310Updated Nov 19, 2025Nov 19, 2025
    • nv_cluster_lod_builder

      Public archive
      continuous level of detail mesh library
      C++
      Apache License 2.0
      1031700Updated Nov 11, 2025Nov 11, 2025
    • nv_cluster_builder

      Public archive
      small generic spatial clustering C++ library
      C++
      Apache License 2.0
      34300Updated Nov 11, 2025Nov 11, 2025
    • Vulkan sample to render efficient per-part IDs in CAD models
      C++
      Apache License 2.0
      11200Updated Oct 22, 2025Oct 22, 2025
    • vk_raytrace

      Public archive
      Ray tracing glTF scene with Vulkan
      C++
      Apache License 2.0
      4160910Updated Sep 29, 2025Sep 29, 2025
    • gpu_bandwidth_bonanza

      Public
      Command-line utility designed to benchmark and analyze memory transfer speeds on systems with one or more GPUs.
      C++
      Apache License 2.0
      0000Updated Sep 27, 2025Sep 27, 2025
    • Use Vulkan interop to enable truly asynchronous texture- and buffer copy operations in OpenGL
      C
      Apache License 2.0
      0400Updated Sep 22, 2025Sep 22, 2025
    • Partitioned top level acceleration structure sample
      C++
      11610Updated Sep 10, 2025Sep 10, 2025
    • Silhouette and toon shading post-processing with Vulkan
      C++
      Apache License 2.0
      710000Updated Aug 27, 2025Aug 27, 2025