This repository was archived by the owner on Apr 19, 2025. It is now read-only.
v2.7.0
Features
- items: support server-side item hooks (Linden)
Bug Fixes
- server/mysql: UPDATE_PLAYER should reference charid (Linden)
- server/inventory: openStash inventory type (Linden)
- setup/dbcleanup: parameters > 0 (Linden)
- locales: Update it locales (#631) #631 (ffpetrozzi)
- server: don't call setPlayerData because creating the inventory (Linden)
- client: disable dumpster access while in a vehicle (Linden)
- web: use currency locale (Linden)
- client: items not consumed on use (Linden)
Code Refactoring
- client: set Utils.WeaponWheel state when nil (Linden)
- bridge/server: tonumber player.source (Linden)
- client: explicitly set firetruck weapon (Linden)
- shared/items: item type as variable, and support weapon model (Linden)
- support updated item data (Linden)
- server/shops: only randomise prices when using 'money' (Linden)
- server/items: trigger ox_inventory:itemList on start (Linden)
- server/items: don't set description as an empty string (Linden)
- server/items: remove SQL item deletion (Linden)
- server/inventory: prevent maxWeight under 1000 (Linden)
Chores
- update version (Linden)