This repository was archived by the owner on Apr 19, 2025. It is now read-only.
v2.8.4
Features
- weapon/component: add missing components (#708) #708 (PyschoShock)
Bug Fixes
- client: weaponSlot assignment during swapItems #680 (Aaron)
- client: compare distance to inventory max distance (Linden)
- server: send right inventory max distance to client (Linden)
- server/inventory: clone item metadata when moving to a new slot (Linden)
- client: melee weapon usage when using aimedfiring convar (Linden)
- server: use generic item.name instead of v.name (Linden)
- client/shops: properly remove points (Linden)
- server/inventory: RemoveItem should not overwrite metadata (Linden)
- server/shops: Check if price is lower than 0 (#709) #709 (PlouffeLuL)
Code Refactoring
- server/inventory: only clone toData.metadata when splitting (Linden)
- client/shops: assign shopid to shops when using qtarget (Linden)
- server/inventory: inventory sync when "stealing" (Linden)
Chores
- update version (Linden)