Releases: paintedlabs/Treachery-FrontEnd
Releases · paintedlabs/Treachery-FrontEnd
v1.0.1 - Hotfix: lobby ready-up gating
Bug Fixes
- Remove ready-up gating in lobby (#63) — hosts could not start 2+ player games because the host was created with
is_ready=falseand most didn't realize the ready toggle applied to them. Removes the feature entirely across cloud function, iOS, web, and Android.
Full Changelog: v1.0.0...v1.0.1
v1.0.0 - Initial Release
What's Changed
- Feature: Swift-packages by @nsluke in #1
- Update README with live app link by @nsluke in #3
- Implementing planechase by @nsluke in #2
- Add color customization for player names by @nsluke in #4
- Add CI/CD, env config, linting, and Firebase hosting targets by @nsluke in #6
- Add Firebase Analytics for screen views and key user actions by @nsluke in #7
- Fix phone auth on real devices by @nsluke in #8
- Add Firebase Analytics and improve project config by @nsluke in #9
- Polish UI with depth, gradients, and animations by @nsluke in #10
- Remove player count from game creation, fix web rejoin by @nsluke in #11
New Contributors
Full Changelog: https://github.com/paintedlabs/Treachery-FrontEnd/commits/v1.0.0