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Releases: peter-kish/gloot

GLoot - 3.0.1

30 Apr 18:27

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  • Godot 4.4 support
  • Added Inventory.create_item
  • Modified ItemSlot.cleared to emit the item that has been cleared
  • Inventory editor improvements
  • Various bugfixes
  • Updated documentation
  • Minor optimizations

GLoot - 3.0.0

05 Jan 10:34

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Initial release for GLoot version 3.
It includes a number of changes that are not compatible with version 2.x. Take a look at README.md and explore the provided examples for more information about all the features of the latest version.

GLoot - 2.4.13

05 Jan 09:52

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  • Added inventory_item_selected signal for CtrlInventory
  • Added insertion priority for InventoryGrid
  • Various bugfixes
  • Code refactoring
  • Updated documentation

GLoot - 2.4.12

30 Sep 18:11

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  • Various bugfixes
  • Updated file formatting
  • Updated documentation
  • Updated examples

GLoot - 2.4.11

17 Aug 17:32

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  • Added documentation comments
  • Added Inventory.create_item(prototype_id: String) -> InventoryItem
  • Various bugfixes
  • Code refactoring

GLoot - 2.4.10

13 Jun 21:50

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  • Some fixes for Godot 4.3 beta 1
  • Fix for an item merging bug

GLoot - 2.4.9

01 Jun 16:00
ca19ca8

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  • InventoryGrid optimizations
  • Added InventoryStacked.pack(item) and InventoryGridStacked.pack(item) for item packing
  • Various bugfixes and code refactoring

GLoot - 2.4.8

01 May 07:22
b6e1555

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  • Code refactoring
  • Various bugfixes

GLoot - 2.4.7

08 Apr 18:07

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  • More liberal item swapping
  • Bugfixes
  • Updated documentation

GLoot - 2.4.6

04 Apr 13:40

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  • Support for item swapping
  • Support for multi-selections
  • Added a drag & drop deadzone (configurable)
  • Various bugfixes