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Gamemodes
Gamemodes in Half-Life: Cross Product Multiplayer are a feature inherited from AG under a system originally written by Martin Webrant in Aura. Gamemodes use a unique CFG file within the gamemodes folder in the game files. Each CFG file contains commands to be executed by the server which make up the settings of that gamemode.
By using this system, developers and casual tinkers can create gamemodes without having to modify the actual C++ code of the game. In order to use special rules and mechanics that can't be defined by console commands, some gamemodes have their own gametype, which are defined within the code of the game and can't be changed by players.
To play on one of these gamemodes, simply type its CFG name into the Gamemode entry box in the Create Server settings or in the console. Additionally, the Command Menu in-game (forward-slash key by default) also provides a list of gamemodes you can choose from.
Tip
Gamemode configs that end with S5 is their Season 5 versions, which lack any content added to the game after then (e.g. automatic suit regeneration and the Half-Life: Opposing Force weapons.)
Players start with all weapons and max ammunition. When a player kills another, they immediately get a refill. A good mode to get a feel for the weapons.
- CFG name:
arcade - CFG name:
arcadeS5| Season 5 - CFG name:
tarcade| Team Arcade - CFG name:
tarcade4| Four-Team Arcade - Gametype:
arcade
Players have only the Barnacle Grapple weapon.
- CFG name:
barnacle - CFG name:
tbarnacle| Team Barnacles - CFG name:
superbarnacle| Instant Gib version - Gametype:
arcade
Players have only the "booby-trap" weapons: satchels, displacers, grenades, and tripmines.
- CFG name:
boobies - Gametype:
arcade
Hangout, talk and explore. No harm can come to you or others.
- CFG name:
chill - Gametype:
ffa
Capture the enemy teams flag and bring it back to your base!
- CFG name:
ctf - CFG name:
ctf2| Round-based CTF, everyone starts over at spawn after a successful capture - CFG name:
ctfS5| Season 5 - Gametype:
ctf
Note
It is recommended to use the ctf mapcycle for this gamemode.
Players have only the Displacer Cannon.
- CFG name:
displace - Gametype:
instagib
Two teams must capture and hold as many Control Points as they can on the map.
- CFG name:
dom - CFG name:
domS5| Season 5 - Gametype:
dom
Note
It is recommended to use the dom mapcycle for this gamemode.
Standard free-for-all with ZAMNHLMP settings.
- CFG name:
ffa - CFG name:
ffaS5| Season 5 - Gametype:
ffa
Players only have the 9mmAR + Sniper Rifle combo and begin with 1 health point until they get a kill. Play wisely.
- CFG name:
goat - CFG name:
tgoat| Team GOAT - Gametype:
arcade
Mimics the gameplay of Halo with decreased gravity. Players start with the 9mm Handgun and MP5 Submachine Gun. The damage on the handgun is massively increased to mimic the overpowered magnum in Halo.
- CFG name:
halo - Gametype:
ffa
HLDM as you know it. Reverts nearly all settings to their Half-Life Deathmatch counterparts. Player speed has also been decreased and automatic suit regeneration is turned off.
- CFG name:
hldm - Gametype:
ffa
One shot, instant kill. Be careful!
- CFG name:
instagib - CFG name:
tinstagib| Team Instant Gib - Gametype:
instagib
Players have only one bullet in their handgun and only one chance to get a kill. Once shot, they have only the Crowbar until they die and respawn.
- CFG name:
oitc - Gametype:
instagib
Players have only the Rocket Launcher.
- CFG name:
rockets - Gametype:
instagib
Players have only the Shotgun and Crossbow.
- CFG name:
sgbow - Gametype:
sgbow
Players have only the Sniper Rifle.
- CFG name:
snipers - CFG name:
tsnipers| Team Snipers - Gametype:
instagib
Mimics the iconic competitive SWAT gamemode from the Halo series. Player speed has been decreased, armour is forced off and headshots deal more damage. Only precision weapons can be used.
- CFG name:
swat - CFG name:
tswat| Team SWAT - Gametype:
swat
Team-based deathmatch. The team with the most frags wins the game!
- CFG name:
tdm - CFG name:
tdmS5| Season 5 - CFG name:
tdm4| Four-Team Deathmatch - Gametype:
tdm
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This title is a Community Mod for "Half-Life" and therefore, The Phoenix Project Software SVG is not affiliated with Valve other than the publishing of this title. This is not, and should not be, considered an official Valve-developed Half-Life game.