Full-stack builder • .NET & Angular • Rust enthusiast • Infra & game dev side quests
I'm a developer who loves building real products — from clean backend architectures to developer tools, infra components, and sometimes experimental game tech.
Most days I'm working with .NET / C# and Angular.
On my personal time, I explore Rust, systems design, and projects that feel like long-term “platform building”.
A web app to create and manage MMORPG characters for FantasyRealm Online, built for both web & mobile.
- Character customization
- RPG data modeling & progression logic
- Frontend-first UX approach
🔗 https://github.com/pierrick-fonquerne/fantasyrealm-character-manager
A professional open-source 3D game engine written in Rust with Vulkan (WIP). Big ambition, lots of learning, and a ton of fun.
🔗 https://github.com/pierrick-fonquerne/synarion-engine
An experimental autonomous intelligence framework, built with a focus on long-term evolution:
- modular design
- self-adaptation
- event-driven building blocks for agents
🔗 https://github.com/pierrick-fonquerne/aei-framework
An open-source secrets management / key management (KMS) platform:
- encrypted storage
- secure access patterns
- designed with infra-first thinking
🔗 https://github.com/pierrick-fonquerne/egide
Main
- C# / .NET
- Rust
- Angular
- React
- PostgreSQL
- Microsoft SQL Server
- Docker + K8s
- Azure


